SHCommon.bslinc 2.7 KB

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  1. Technique : base("SHCommon") =
  2. {
  3. Pass =
  4. {
  5. Common =
  6. {
  7. struct SHVector5
  8. {
  9. float4 v0;
  10. float4 v1;
  11. float4 v2;
  12. float4 v3;
  13. float4 v4;
  14. float4 v5;
  15. float v6;
  16. };
  17. struct SHVector5RGB
  18. {
  19. SHVector5 R;
  20. SHVector5 G;
  21. SHVector5 B;
  22. };
  23. void SHZero(inout SHVector5 v)
  24. {
  25. v.v0 = 0;
  26. v.v1 = 0;
  27. v.v2 = 0;
  28. v.v3 = 0;
  29. v.v4 = 0;
  30. v.v5 = 0;
  31. v.v6 = 0;
  32. }
  33. void SHMultiplyAdd(inout SHVector5 lhs, SHVector5 rhs, float c)
  34. {
  35. lhs.v0 += rhs.v0 * c;
  36. lhs.v1 += rhs.v1 * c;
  37. lhs.v2 += rhs.v2 * c;
  38. lhs.v3 += rhs.v3 * c;
  39. lhs.v4 += rhs.v4 * c;
  40. lhs.v5 += rhs.v5 * c;
  41. lhs.v6 += rhs.v6 * c;
  42. }
  43. void SHAdd(inout SHVector5 lhs, SHVector5 rhs)
  44. {
  45. lhs.v0 += rhs.v0;
  46. lhs.v1 += rhs.v1;
  47. lhs.v2 += rhs.v2;
  48. lhs.v3 += rhs.v3;
  49. lhs.v4 += rhs.v4;
  50. lhs.v5 += rhs.v5;
  51. lhs.v6 += rhs.v6;
  52. }
  53. void SHMultiply(inout SHVector5 lhs, SHVector5 rhs)
  54. {
  55. lhs.v0 *= rhs.v0;
  56. lhs.v1 *= rhs.v1;
  57. lhs.v2 *= rhs.v2;
  58. lhs.v3 *= rhs.v3;
  59. lhs.v4 *= rhs.v4;
  60. lhs.v5 *= rhs.v5;
  61. lhs.v6 *= rhs.v6;
  62. }
  63. void SHMultiply(inout SHVector5 lhs, float rhs)
  64. {
  65. lhs.v0 *= rhs;
  66. lhs.v1 *= rhs;
  67. lhs.v2 *= rhs;
  68. lhs.v3 *= rhs;
  69. lhs.v4 *= rhs;
  70. lhs.v5 *= rhs;
  71. lhs.v6 *= rhs;
  72. }
  73. SHVector5 SHBasis5(float3 dir)
  74. {
  75. float x = dir.x;
  76. float y = dir.y;
  77. float z = dir.z;
  78. float x2 = x*x;
  79. float y2 = y*y;
  80. float z2 = z*z;
  81. float z3 = z2 * z;
  82. float x4 = x2 * x2;
  83. float y4 = y2 * y2;
  84. float z4 = z2 * z2;
  85. SHVector5 o;
  86. o.v0[0] = 0.282095f;
  87. o.v0[1] = -0.488603f * y;
  88. o.v0[2] = 0.488603f * z;
  89. o.v0[3] = -0.488603f * x;
  90. o.v1[0] = 1.092548f * x * y;
  91. o.v1[1] = -1.092548f * y * z;
  92. o.v1[2] = 0.315392f * (3.0f * z2 - 1.0f);
  93. o.v1[3] = -1.092548f * x * z;
  94. o.v2[0] = 0.546274f * (x2 - y2);
  95. o.v2[1] = -0.590043f * y * (3.0f * x2 - y2);
  96. o.v2[2] = 2.890611f * y * x * z;
  97. o.v2[3] = -0.646360f * y * (-1.0f + 5.0f * z2);
  98. o.v3[0] = 0.373176f *(5.0f * z3 - 3.0f * z);
  99. o.v3[1] = -0.457045f * x * (-1.0f + 5.0f * z2);
  100. o.v3[2] = 1.445306f *(x2 - y2) * z;
  101. o.v3[3] = -0.590043f * x * (x2 - 3.0f * y2);
  102. o.v4[0] = 2.503340f * x * y * (x2 - y2);
  103. o.v4[1] = -1.770130f * y * z * (3.0f * x2 - y2);
  104. o.v4[2] = 0.946175f * y * x * (-1.0f + 7.0f * z2);
  105. o.v4[3] = -0.669046f * y * z * (-3.0f + 7.0f * z2);
  106. o.v5[0] = (105.0f * z4 - 90.0f * z2 + 9.0f) / 28.359261f;
  107. o.v5[1] = -0.669046f * x * z * (-3.0f + 7.0f * z2);
  108. o.v5[2] = 0.473087f * (x2 - y2) * (-1.0f + 7.0f * z2);
  109. o.v5[3] = -1.770130f * x * z * (x2 - 3.0f * y2);
  110. o.v6 = 0.625836f * (x4 - 6.0f * y2 * x2 + y4);
  111. return o;
  112. }
  113. };
  114. };
  115. };