BearishSun af245cc488 More work on documentation 8 anni fa
..
ThirdParty be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt 9 anni fa
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsAABox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsAny.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsAsyncOp.h d4e397920d AsyncOp & Texture are now auto-generated 8 anni fa
BsBinaryCloner.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsBinaryDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsBinarySerializer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsBitmapWriter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsBitwise.h 19427512bd Added code for decoding 10 and 11 bit floating point values back to normal floats 8 anni fa
BsBounds.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCapsule.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsColor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsConsoleTestOutput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsConvexVolume.h f3c0d2e377 Reflection capture code 9 anni fa
BsCrashHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDataStream.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDebug.h 6e1c80700f More work on reflection probes 8 anni fa
BsDegree.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDynLib.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDynLibManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEnumClassHash.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEvent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsException.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsFileSerializer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsFileSystem.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsFileSystemTestSuite.h 5496a2e79a Fixing Windows build for some helper projects 9 anni fa
BsFlags.h 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 anni fa
BsFrameAlloc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsFwdDeclUtil.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGlobalFrameAlloc.h 50129a3a5b Integrating script binding generator into the build process (WIP) 8 anni fa
BsGroupAlloc.h 903f96c9b7 Added a Group memory allocator 9 anni fa
BsIReflectable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsIReflectableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsLine2.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsLineSegment3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsLog.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMath.h 4acc7015f1 Added code for irradiance map generation 8 anni fa
BsMatrix3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMatrix4.h f3c0d2e377 Reflection capture code 9 anni fa
BsMatrixNxM.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMemAllocProfiler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMemStack.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMemoryAllocator.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMemorySerializer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMessageHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMessageHandlerFwd.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsModule.h 852607df4e Rename isShutDown to isStartedUp 8 anni fa
BsNonCopyable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsPath.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsPlane.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsPlatformDefines.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 anni fa
BsPlatformUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsPrerequisitesUtil.h af245cc488 More work on documentation 8 anni fa
BsQuaternion.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRTTIField.h 508ce0444b More work on user manuals 8 anni fa
BsRTTIManagedDataBlockField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRTTIPlainField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRTTIPrerequisites.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRTTIReflectableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRTTIReflectablePtrField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRTTIType.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 anni fa
BsRadian.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRay.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRect2.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsRect2I.h 10558a89b0 Refactoring renderer camera so it may be more easily used on its own for various rendering helper tasks 9 anni fa
BsRect3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsSerializedObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsSerializedObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsServiceLocator.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsSphere.h 0f35b1f2cb More work on user manuals 8 anni fa
BsSpinLock.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsStaticAlloc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsStdHeaders.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsStringFormat.h bb6b9d1185 Fixing clang compilation errors 8 anni fa
BsStringID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTaskScheduler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTestOutput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTestSuite.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTexAtlasGenerator.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsThreadDefines.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 anni fa
BsThreadPool.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTime.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTimer.h ef59933827 More work on user manuals 9 anni fa
BsTorus.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsTypes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsUtil.h efd471af58 Fixing and refactoring GpuParams 9 anni fa
BsVector2.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVector2I.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVector3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVector4.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVectorNI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa