BearishSun cf2934f786 Skybox and ReflectionProbe components exposed to C# %!s(int64=8) %!d(string=hai) anos
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Animation 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code %!s(int64=8) %!d(string=hai) anos
Audio 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code %!s(int64=8) %!d(string=hai) anos
GUI a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ %!s(int64=8) %!d(string=hai) anos
Input 05e0207f0f More work on user manuals %!s(int64=9) %!d(string=hai) anos
Interop 49a338f456 Area light sources (WIP) %!s(int64=8) %!d(string=hai) anos
Math c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) %!s(int64=9) %!d(string=hai) anos
Physics 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code %!s(int64=8) %!d(string=hai) anos
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
Rendering cf2934f786 Skybox and ReflectionProbe components exposed to C# %!s(int64=8) %!d(string=hai) anos
Resources 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Scene d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic %!s(int64=8) %!d(string=hai) anos
Serialization 87c5aec53e Array and list entries can now also be animated %!s(int64=9) %!d(string=hai) anos
Utility d4e397920d AsyncOp & Texture are now auto-generated %!s(int64=8) %!d(string=hai) anos
MBansheeEngine.csproj cf2934f786 Skybox and ReflectionProbe components exposed to C# %!s(int64=8) %!d(string=hai) anos
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos