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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsPlatformDefines.h"
- /** Commonly used types. */
- namespace BansheeEngine
- {
- typedef char INT8;
- typedef unsigned char UINT8;
- typedef short INT16;
- typedef unsigned short UINT16;
- typedef int INT32;
- typedef unsigned int UINT32;
- #if BS_COMPILER == BS_COMPILER_MSVC
- typedef unsigned __int64 UINT64;
- typedef __int64 INT64;
- #else
- typedef unsigned long long UINT64;
- typedef long long INT64;
- #endif
- }
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