LimitInspectors.cs 18 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using BansheeEngine;
  5. namespace BansheeEditor
  6. {
  7. /// <summary>
  8. /// Draws GUI elements for inspecting an <see cref="Spring"/> object.
  9. /// </summary>
  10. internal class SpringGUI
  11. {
  12. private Spring spring;
  13. private GUIFloatField stiffnessField = new GUIFloatField(new LocEdString("Stiffness"));
  14. private GUIFloatField dampingField = new GUIFloatField(new LocEdString("Damping"));
  15. public Action<Spring> OnChanged;
  16. public Action OnConfirmed;
  17. /// <summary>
  18. /// Current value of the spring object.
  19. /// </summary>
  20. public Spring Spring
  21. {
  22. get { return spring; }
  23. set
  24. {
  25. spring = value;
  26. stiffnessField.Value = value.stiffness;
  27. dampingField.Value = value.damping;
  28. }
  29. }
  30. /// <summary>
  31. /// Constructs a new set of GUI elements for inspecting the spring object.
  32. /// </summary>
  33. /// <param name="spring">Initial values to assign to the GUI elements.</param>
  34. /// <param name="layout">Layout to append the GUI elements to.</param>
  35. public SpringGUI(Spring spring, GUILayout layout)
  36. {
  37. this.spring = spring;
  38. stiffnessField.OnChanged += x => { spring.stiffness = x; MarkAsModified(); };
  39. stiffnessField.OnFocusLost += ConfirmModify;
  40. stiffnessField.OnConfirmed += ConfirmModify;
  41. dampingField.OnChanged += x => { spring.damping = x; MarkAsModified(); };
  42. dampingField.OnFocusLost += ConfirmModify;
  43. dampingField.OnConfirmed += ConfirmModify;
  44. layout.AddElement(stiffnessField);
  45. layout.AddElement(dampingField);
  46. }
  47. /// <summary>
  48. /// Marks the contents of the inspector as modified.
  49. /// </summary>
  50. private void MarkAsModified()
  51. {
  52. if (OnChanged != null)
  53. OnChanged(spring);
  54. }
  55. /// <summary>
  56. /// Confirms any queued modifications.
  57. /// </summary>
  58. private void ConfirmModify()
  59. {
  60. if (OnConfirmed != null)
  61. OnConfirmed();
  62. }
  63. }
  64. /// <summary>
  65. /// Draws GUI elements for inspecting an <see cref="LimitCommon"/> object.
  66. /// </summary>
  67. internal class LimitCommonGUI
  68. {
  69. private LimitCommonData limitData;
  70. private SerializableProperties properties;
  71. private string prefix;
  72. private GUIToggle hardFoldout = new GUIToggle(new LocEdString("Hard"), EditorStyles.Foldout);
  73. private GUIFloatField contactDistanceField = new GUIFloatField(new LocEdString("Contact distance"));
  74. private GUIToggle softFoldout = new GUIToggle(new LocEdString("Soft"), EditorStyles.Foldout);
  75. private GUISliderField restitutionField = new GUISliderField(0, 1, new LocEdString("Restitution"));
  76. private GUIToggle springFoldout = new GUIToggle(new LocEdString("Spring"), EditorStyles.Foldout);
  77. private SpringGUI springGUI;
  78. private GUILayoutX hardLimitLayout;
  79. private GUILayoutX softLimitLayout;
  80. private GUILayoutX springLayout;
  81. public Action<LimitCommonData> OnChanged;
  82. public Action OnConfirmed;
  83. /// <summary>
  84. /// Current limit properties.
  85. /// </summary>
  86. public LimitCommonData LimitData
  87. {
  88. get { return limitData; }
  89. set
  90. {
  91. limitData = value;
  92. contactDistanceField.Value = value.contactDist;
  93. restitutionField.Value = value.restitution;
  94. springGUI.Spring = value.spring;
  95. }
  96. }
  97. /// <summary>
  98. /// Constructs a new set of GUI elements for inspecting the limit object.
  99. /// </summary>
  100. /// <param name="prefix">Prefix that identifies the exact type of the limit type.</param>
  101. /// <param name="limitData">Initial values to assign to the GUI elements.</param>
  102. /// <param name="layout">Layout to append the GUI elements to.</param>
  103. /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state.
  104. /// </param>
  105. public LimitCommonGUI(string prefix, LimitCommonData limitData, GUILayout layout, SerializableProperties properties)
  106. {
  107. this.limitData = limitData;
  108. this.properties = properties;
  109. this.prefix = prefix;
  110. hardFoldout.OnToggled += x =>
  111. {
  112. properties.SetBool(prefix + "_hardLimit_Expanded", x);
  113. ToggleLimitFields();
  114. };
  115. contactDistanceField.OnChanged += x => { limitData.contactDist = x; MarkAsModified(); };
  116. contactDistanceField.OnFocusLost += ConfirmModify;
  117. contactDistanceField.OnConfirmed += ConfirmModify;
  118. softFoldout.OnToggled += x =>
  119. {
  120. properties.SetBool(prefix + "_softLimit_Expanded", x);
  121. ToggleLimitFields();
  122. };
  123. restitutionField.OnChanged += x => { limitData.restitution = x; MarkAsModified(); };
  124. restitutionField.OnFocusLost += ConfirmModify;
  125. springFoldout.OnToggled += x =>
  126. {
  127. properties.SetBool(prefix + "_spring_Expanded", x);
  128. ToggleLimitFields();
  129. };
  130. hardLimitLayout = layout.AddLayoutX();
  131. {
  132. hardLimitLayout.AddSpace(10);
  133. GUILayoutY hardLimitContentsLayout = hardLimitLayout.AddLayoutY();
  134. hardLimitContentsLayout.AddElement(contactDistanceField);
  135. }
  136. softLimitLayout = layout.AddLayoutX();
  137. layout.AddElement(softFoldout);
  138. {
  139. softLimitLayout.AddSpace(10);
  140. GUILayoutY softLimitContentsLayout = softLimitLayout.AddLayoutY();
  141. softLimitContentsLayout.AddElement(restitutionField);
  142. softLimitContentsLayout.AddElement(springFoldout);
  143. springLayout = softLimitContentsLayout.AddLayoutX();
  144. {
  145. springLayout.AddSpace(10);
  146. GUILayoutY springContentsLayout = springLayout.AddLayoutY();
  147. springGUI = new SpringGUI(limitData.spring, springContentsLayout);
  148. springGUI.OnChanged += x => { limitData.spring = x; MarkAsModified(); };
  149. springGUI.OnConfirmed += ConfirmModify;
  150. }
  151. }
  152. }
  153. /// <summary>
  154. /// Marks the contents of the inspector as modified.
  155. /// </summary>
  156. private void MarkAsModified()
  157. {
  158. if (OnChanged != null)
  159. OnChanged(limitData);
  160. }
  161. /// <summary>
  162. /// Confirms any queued modifications.
  163. /// </summary>
  164. private void ConfirmModify()
  165. {
  166. if (OnConfirmed != null)
  167. OnConfirmed();
  168. }
  169. /// <summary>
  170. /// Hides or shows limit property GUI elements depending on set properties.
  171. /// </summary>
  172. private void ToggleLimitFields()
  173. {
  174. hardLimitLayout.Active = properties.GetBool(prefix + "_hardLimit_Expanded");
  175. softLimitLayout.Active = properties.GetBool(prefix + "_softLimit_Expanded");
  176. springLayout.Active = properties.GetBool(prefix + "_spring_Expanded");
  177. }
  178. }
  179. /// <summary>
  180. /// Draws GUI elements for inspecting an <see cref="LimitLinear"/> object.
  181. /// </summary>
  182. internal class LimitLinearGUI
  183. {
  184. private LimitLinearData limitData;
  185. private GUIFloatField limitExtentField = new GUIFloatField(new LocEdString("Extent"));
  186. private LimitCommonGUI limitCommonGUI;
  187. public Action<LimitLinearData, LimitCommonData> OnChanged;
  188. public Action OnConfirmed;
  189. /// <summary>
  190. /// Current limit properties.
  191. /// </summary>
  192. public LimitLinear Limit
  193. {
  194. set
  195. {
  196. limitData = value.Data;
  197. limitExtentField.Value = limitData.extent;
  198. limitCommonGUI.LimitData = value.CommonData;
  199. }
  200. }
  201. /// <summary>
  202. /// Constructs a new set of GUI elements for inspecting the limit object.
  203. /// </summary>
  204. /// <param name="limit">Initial values to assign to the GUI elements.</param>
  205. /// <param name="layout">Layout to append the GUI elements to.</param>
  206. /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state.
  207. /// </param>
  208. public LimitLinearGUI(LimitLinear limit, GUILayout layout, SerializableProperties properties)
  209. {
  210. this.limitData = limit.Data;
  211. limitExtentField.OnChanged += x => { limitData.extent = x; MarkAsModified(); };
  212. limitExtentField.OnFocusLost += ConfirmModify;
  213. layout.AddElement(limitExtentField);
  214. limitCommonGUI = new LimitCommonGUI("linear", limit.CommonData, layout, properties);
  215. limitCommonGUI.OnChanged += x => MarkAsModified();
  216. limitCommonGUI.OnConfirmed += ConfirmModify;
  217. }
  218. /// <summary>
  219. /// Marks the contents of the inspector as modified.
  220. /// </summary>
  221. private void MarkAsModified()
  222. {
  223. if (OnChanged != null)
  224. OnChanged(limitData, limitCommonGUI.LimitData);
  225. }
  226. /// <summary>
  227. /// Confirms any queued modifications.
  228. /// </summary>
  229. private void ConfirmModify()
  230. {
  231. if (OnConfirmed != null)
  232. OnConfirmed();
  233. }
  234. }
  235. /// <summary>
  236. /// Draws GUI elements for inspecting an <see cref="LimitLinearRange"/> object.
  237. /// </summary>
  238. internal class LimitLinearRangeGUI
  239. {
  240. private LimitLinearRangeData limitData;
  241. private GUIFloatField limitLowerField = new GUIFloatField(new LocEdString("Lower"));
  242. private GUIFloatField limitUpperField = new GUIFloatField(new LocEdString("Upper"));
  243. private LimitCommonGUI limitCommonGUI;
  244. public Action<LimitLinearRangeData, LimitCommonData> OnChanged;
  245. public Action OnConfirmed;
  246. /// <summary>
  247. /// Current limit properties.
  248. /// </summary>
  249. public LimitLinearRange Limit
  250. {
  251. set
  252. {
  253. limitData = value.Data;
  254. limitLowerField.Value = limitData.lower;
  255. limitUpperField.Value = limitData.upper;
  256. limitCommonGUI.LimitData = value.CommonData;
  257. }
  258. }
  259. /// <summary>
  260. /// Constructs a new set of GUI elements for inspecting the limit object.
  261. /// </summary>
  262. /// <param name="limit">Initial values to assign to the GUI elements.</param>
  263. /// <param name="layout">Layout to append the GUI elements to.</param>
  264. /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state.
  265. /// </param>
  266. public LimitLinearRangeGUI(LimitLinearRange limit, GUILayout layout, SerializableProperties properties)
  267. {
  268. this.limitData = limit.Data;
  269. limitLowerField.OnChanged += x => { limitData.lower = x; MarkAsModified(); };
  270. limitLowerField.OnFocusLost += ConfirmModify;
  271. limitUpperField.OnChanged += x => { limitData.upper = x; MarkAsModified(); };
  272. limitUpperField.OnFocusLost += ConfirmModify;
  273. layout.AddElement(limitLowerField);
  274. layout.AddElement(limitUpperField);
  275. limitCommonGUI = new LimitCommonGUI("linearRange", limit.CommonData, layout, properties);
  276. limitCommonGUI.OnChanged += x => MarkAsModified();
  277. limitCommonGUI.OnConfirmed += ConfirmModify;
  278. }
  279. /// <summary>
  280. /// Marks the contents of the inspector as modified.
  281. /// </summary>
  282. private void MarkAsModified()
  283. {
  284. if (OnChanged != null)
  285. OnChanged(limitData, limitCommonGUI.LimitData);
  286. }
  287. /// <summary>
  288. /// Confirms any queued modifications.
  289. /// </summary>
  290. private void ConfirmModify()
  291. {
  292. if (OnConfirmed != null)
  293. OnConfirmed();
  294. }
  295. }
  296. /// <summary>
  297. /// Draws GUI elements for inspecting an <see cref="LimitAngularRange"/> object.
  298. /// </summary>
  299. internal class LimitAngularRangeGUI
  300. {
  301. private LimitAngularRangeData limitData;
  302. private GUISliderField limitLowerField = new GUISliderField(0, 359, new LocEdString("Lower"));
  303. private GUISliderField limitUpperField = new GUISliderField(0, 359, new LocEdString("Upper"));
  304. private LimitCommonGUI limitCommonGUI;
  305. public Action<LimitAngularRangeData, LimitCommonData> OnChanged;
  306. public Action OnConfirmed;
  307. /// <summary>
  308. /// Current limit properties.
  309. /// </summary>
  310. public LimitAngularRange Limit
  311. {
  312. set
  313. {
  314. limitData = value.Data;
  315. limitLowerField.Value = limitData.lower.Degrees;
  316. limitUpperField.Value = limitData.upper.Degrees;
  317. limitCommonGUI.LimitData = value.CommonData;
  318. }
  319. }
  320. /// <summary>
  321. /// Constructs a new set of GUI elements for inspecting the limit object.
  322. /// </summary>
  323. /// <param name="limit">Initial values to assign to the GUI elements.</param>
  324. /// <param name="layout">Layout to append the GUI elements to.</param>
  325. /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state.
  326. /// </param>
  327. public LimitAngularRangeGUI(LimitAngularRange limit, GUILayout layout, SerializableProperties properties)
  328. {
  329. this.limitData = limit.Data;
  330. limitLowerField.OnChanged += x => { limitData.lower = new Degree(x); MarkAsModified(); };
  331. limitLowerField.OnFocusLost += ConfirmModify;
  332. limitUpperField.OnChanged += x => { limitData.upper = new Degree(x); MarkAsModified(); };
  333. limitUpperField.OnFocusLost += ConfirmModify;
  334. layout.AddElement(limitLowerField);
  335. layout.AddElement(limitUpperField);
  336. limitCommonGUI = new LimitCommonGUI("angularRange", limit.CommonData, layout, properties);
  337. limitCommonGUI.OnChanged += x => MarkAsModified();
  338. limitCommonGUI.OnConfirmed += ConfirmModify;
  339. }
  340. /// <summary>
  341. /// Marks the contents of the inspector as modified.
  342. /// </summary>
  343. private void MarkAsModified()
  344. {
  345. if (OnChanged != null)
  346. OnChanged(limitData, limitCommonGUI.LimitData);
  347. }
  348. /// <summary>
  349. /// Confirms any queued modifications.
  350. /// </summary>
  351. private void ConfirmModify()
  352. {
  353. if (OnConfirmed != null)
  354. OnConfirmed();
  355. }
  356. }
  357. /// <summary>
  358. /// Draws GUI elements for inspecting an <see cref="LimitConeRange"/> object.
  359. /// </summary>
  360. internal class LimitConeRangeGUI
  361. {
  362. private LimitConeRangeData limitData;
  363. private GUISliderField yLimitAngleField = new GUISliderField(0, 180, new LocEdString("Y limit"));
  364. private GUISliderField zLimitAngleField = new GUISliderField(0, 180, new LocEdString("Z limit"));
  365. private LimitCommonGUI limitCommonGUI;
  366. public Action<LimitConeRangeData, LimitCommonData> OnChanged;
  367. public Action OnConfirmed;
  368. /// <summary>
  369. /// Current limit properties.
  370. /// </summary>
  371. public LimitConeRange Limit
  372. {
  373. set
  374. {
  375. limitData = value.Data;
  376. yLimitAngleField.Value = limitData.yLimitAngle.Degrees;
  377. zLimitAngleField.Value = limitData.zLimitAngle.Degrees;
  378. limitCommonGUI.LimitData = value.CommonData;
  379. }
  380. }
  381. /// <summary>
  382. /// Constructs a new set of GUI elements for inspecting the limit object.
  383. /// </summary>
  384. /// <param name="limit">Initial values to assign to the GUI elements.</param>
  385. /// <param name="layout">Layout to append the GUI elements to.</param>
  386. /// <param name="properties">A set of properties that are persisted by the parent inspector. Used for saving state.
  387. /// </param>
  388. public LimitConeRangeGUI(LimitConeRange limit, GUILayout layout, SerializableProperties properties)
  389. {
  390. this.limitData = limit.Data;
  391. yLimitAngleField.OnChanged += x => { limitData.yLimitAngle = new Degree(x); MarkAsModified(); };
  392. yLimitAngleField.OnFocusLost += ConfirmModify;
  393. zLimitAngleField.OnChanged += x => { limitData.zLimitAngle = new Degree(x); MarkAsModified(); };
  394. zLimitAngleField.OnFocusLost += ConfirmModify;
  395. layout.AddElement(yLimitAngleField);
  396. layout.AddElement(zLimitAngleField);
  397. limitCommonGUI = new LimitCommonGUI("coneRange", limit.CommonData, layout, properties);
  398. limitCommonGUI.OnChanged += x => MarkAsModified();
  399. limitCommonGUI.OnConfirmed += ConfirmModify;
  400. }
  401. /// <summary>
  402. /// Marks the contents of the inspector as modified.
  403. /// </summary>
  404. private void MarkAsModified()
  405. {
  406. if (OnChanged != null)
  407. OnChanged(limitData, limitCommonGUI.LimitData);
  408. }
  409. /// <summary>
  410. /// Confirms any queued modifications.
  411. /// </summary>
  412. private void ConfirmModify()
  413. {
  414. if (OnConfirmed != null)
  415. OnConfirmed();
  416. }
  417. }
  418. }