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- #include "BsBlendState.h"
- #include "BsRenderStateManager.h"
- #include "BsRenderAPI.h"
- #include "BsBlendStateRTTI.h"
- #include "BsResources.h"
- namespace BansheeEngine
- {
- BlendProperties::BlendProperties(const BLEND_STATE_DESC& desc)
- :mData(desc)
- { }
- bool BlendProperties::getBlendEnabled(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].blendEnable;
- }
- BlendFactor BlendProperties::getSrcBlend(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].srcBlend;
- }
- BlendFactor BlendProperties::getDstBlend(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].dstBlend;
- }
- BlendOperation BlendProperties::getBlendOperation(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].blendOp;
- }
- BlendFactor BlendProperties::getAlphaSrcBlend(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].srcBlendAlpha;
- }
- BlendFactor BlendProperties::getAlphaDstBlend(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].dstBlendAlpha;
- }
- BlendOperation BlendProperties::getAlphaBlendOperation(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].blendOpAlpha;
- }
- UINT8 BlendProperties::getRenderTargetWriteMask(UINT32 renderTargetIdx) const
- {
- assert(renderTargetIdx >= 0 && renderTargetIdx < BS_MAX_MULTIPLE_RENDER_TARGETS);
- return mData.renderTargetDesc[renderTargetIdx].renderTargetWriteMask;
- }
- BlendStateCore::BlendStateCore(const BLEND_STATE_DESC& desc)
- :mProperties(desc)
- {
- }
- const BlendProperties& BlendStateCore::getProperties() const
- {
- return mProperties;
- }
- const SPtr<BlendStateCore>& BlendStateCore::getDefault()
- {
- return RenderStateCoreManager::instance().getDefaultBlendState();
- }
- BlendState::BlendState(const BLEND_STATE_DESC& desc)
- :mProperties(desc)
- { }
- SPtr<BlendStateCore> BlendState::getCore() const
- {
- return std::static_pointer_cast<BlendStateCore>(mCoreSpecific);
- }
- SPtr<CoreObjectCore> BlendState::createCore() const
- {
- return RenderStateCoreManager::instance().createBlendStateInternal(mProperties.mData);
- }
- const BlendProperties& BlendState::getProperties() const
- {
- return mProperties;
- }
- const BlendStatePtr& BlendState::getDefault()
- {
- return RenderStateManager::instance().getDefaultBlendState();
- }
- HBlendState BlendState::create(const BLEND_STATE_DESC& desc)
- {
- BlendStatePtr blendStatePtr = RenderStateManager::instance().createBlendState(desc);
- return static_resource_cast<BlendState>(gResources()._createResourceHandle(blendStatePtr));
- }
- /************************************************************************/
- /* RTTI */
- /************************************************************************/
- RTTITypeBase* BlendState::getRTTIStatic()
- {
- return BlendStateRTTI::instance();
- }
- RTTITypeBase* BlendState::getRTTI() const
- {
- return BlendState::getRTTIStatic();
- }
- }
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