BsCapsuleCollider.cpp 612 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Physics/BsCapsuleCollider.h"
  4. #include "Physics/BsPhysics.h"
  5. namespace bs
  6. {
  7. CapsuleCollider::CapsuleCollider()
  8. { }
  9. SPtr<CapsuleCollider> CapsuleCollider::create(float radius, float halfHeight,
  10. const Vector3& position, const Quaternion& rotation)
  11. {
  12. return Physics::instance().createCapsuleCollider(radius, halfHeight, position, rotation);
  13. }
  14. }