Marko Pintera 75a17b8393 WIP: macOS port 7 anni fa
..
GL 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
GLSL 30320c2eba WIP: macOS port 7 anni fa
Linux 75a17b8393 WIP: macOS port 7 anni fa
MacOS 75a17b8393 WIP: macOS port 7 anni fa
Win32 3cc7bbaf45 WIP: macOS port 7 anni fa
BsGLBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLBuffer.h 266484ff97 WIP: Linux port 8 anni fa
BsGLCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLCommandBuffer.h 266484ff97 WIP: Linux port 8 anni fa
BsGLCommandBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLContext.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 anni fa
BsGLContext.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLEventQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLEventQuery.h 266484ff97 WIP: Linux port 8 anni fa
BsGLFrameBufferObject.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLFrameBufferObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLGpuBuffer.cpp ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file 8 anni fa
BsGLGpuBuffer.h 266484ff97 WIP: Linux port 8 anni fa
BsGLGpuParamBlockBuffer.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLGpuParamBlockBuffer.h 266484ff97 WIP: Linux port 8 anni fa
BsGLHardwareBufferManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLHardwareBufferManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLIndexBuffer.h 266484ff97 WIP: Linux port 8 anni fa
BsGLOcclusionQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLOcclusionQuery.h 266484ff97 WIP: Linux port 8 anni fa
BsGLPixelBuffer.cpp 30320c2eba WIP: macOS port 7 anni fa
BsGLPixelBuffer.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 anni fa
BsGLPixelFormat.cpp 266484ff97 WIP: Linux port 8 anni fa
BsGLPixelFormat.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLPrerequisites.h 5c5f9b3252 WIP: macOS port 7 anni fa
BsGLQueryManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLRenderAPI.cpp c77edc8161 WIP: macOS port 7 anni fa
BsGLRenderAPI.h 7e7dbd580d Bugfix: OpenGL stencil operations on back faces are now applied properly 8 anni fa
BsGLRenderAPIFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLRenderTexture.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLRenderTexture.h a799813ebc WIP: Getting OpenGL up to date 8 anni fa
BsGLRenderWindowManager.cpp c77edc8161 WIP: macOS port 7 anni fa
BsGLRenderWindowManager.h c77edc8161 WIP: macOS port 7 anni fa
BsGLSupport.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLSupport.h c77edc8161 WIP: macOS port 7 anni fa
BsGLTexture.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 anni fa
BsGLTexture.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 anni fa
BsGLTextureManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLTextureManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLTextureView.cpp 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 anni fa
BsGLTextureView.h 266484ff97 WIP: Linux port 8 anni fa
BsGLTimerQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLTimerQuery.h 266484ff97 WIP: Linux port 8 anni fa
BsGLUtil.h 0f55a14b92 WIP: macOS port 7 anni fa
BsGLVertexArrayObjectManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 anni fa
BsGLVertexArrayObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsGLVertexBuffer.cpp d9a0c06295 Bugfix: OpenGL buffer copies are now performed correctly 8 anni fa
BsGLVertexBuffer.h 266484ff97 WIP: Linux port 8 anni fa
CMakeLists.txt 5c5f9b3252 WIP: macOS port 7 anni fa
CMakeSources.cmake 5c5f9b3252 WIP: macOS port 7 anni fa
glew.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa