Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
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BsManagedComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 роки тому
BsManagedComponentRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 роки тому
BsManagedSerializableArray.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsManagedSerializableArrayRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsManagedSerializableDictionary.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsManagedSerializableDictionaryRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsManagedSerializableField.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsManagedSerializableFieldRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsManagedSerializableList.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsManagedSerializableListRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsManagedSerializableObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsManagedSerializableObjectInfo.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsManagedSerializableObjectInfoRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsManagedSerializableObjectRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsRuntimeScriptObjects.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsScriptComponent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptEnginePrerequisites.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 роки тому
BsScriptFont.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIArea.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class 11 роки тому
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIElement.h 4d142204ef Fixed GUIFoldout 11 роки тому
BsScriptGUIElementStateStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIElementStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIFixedSpace.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIFlexibleSpace.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) 11 роки тому
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class 11 роки тому
BsScriptGUILayout.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class 11 роки тому
BsScriptGUIPanel.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 роки тому
BsScriptGUITexture.h 785f60e078 Script GUI elements now share a common base class 11 роки тому
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class 11 роки тому
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptGameObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 роки тому
BsScriptGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsScriptHString.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptMacros.h c12b03a92f Moved all Script stuff to separate libraries 12 роки тому
BsScriptObject.h 0714a6ad8d Components foldout render (kinda) 11 роки тому
BsScriptObjectImpl.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptResource.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 роки тому
BsScriptResourceManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 роки тому
BsScriptSceneObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptSerializableProperty.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptSpriteTexture.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptStringTable.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому
BsScriptTexture2D.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 роки тому