| 1234567891011121314151617181920212223242526272829303132333435 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsModule.h"
- namespace BansheeEngine
- {
- /**
- * @brief Keeps track of all loaded managed resources.
- */
- class BS_SCR_BE_EXPORT ManagedResourceManager : public Module <ManagedResourceManager>
- {
- public:
- ManagedResourceManager();
- ~ManagedResourceManager();
- /**
- * @brief Unloads all managed resources.
- */
- void clear();
- /**
- * @brief Register a newly created managed resource.
- */
- void registerManagedResource(const HManagedResource& resource);
- /**
- * @brief Unregister a managed resource that's about to be destroyed.
- */
- void unregisterManagedResource(const HManagedResource& resource);
- private:
- UnorderedMap<String, HManagedResource> mResources;
- };
- }
|