BsScriptGUIProgressBar.h 990 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptGUIElement.h"
  4. namespace BansheeEngine
  5. {
  6. /**
  7. * @brief Interop class between C++ & CLR for GUIProgressBar.
  8. */
  9. class BS_SCR_BE_EXPORT ScriptGUIProgressBar : public TScriptGUIElement <ScriptGUIProgressBar>
  10. {
  11. public:
  12. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIProgressBar")
  13. private:
  14. ScriptGUIProgressBar(MonoObject* instance, GUIProgressBar* progressBar);
  15. /************************************************************************/
  16. /* CLR HOOKS */
  17. /************************************************************************/
  18. static void internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions);
  19. static void internal_setPercent(ScriptGUIProgressBar* nativeInstance, float percent);
  20. static float internal_getPercent(ScriptGUIProgressBar* nativeInstance);
  21. static void internal_setTint(ScriptGUIProgressBar* nativeInstance, Color color);
  22. };
  23. }