BearishSun b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# 9 年之前
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Win32 68f2b08a2e Fixing stack corruption on 32-bit builds 9 年之前
BsBuildManager.cpp ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
BsBuiltinEditorResources.cpp 0f1f3b6c6d Removed selection label texture (not used anywhere) 9 年之前
BsCmdBreakPrefab.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsCmdCloneSO.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsCmdCreateSO.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsCmdDeleteSO.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsCmdInstantiateSO.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsCmdRecordSO.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsCmdReparentSO.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsCmdUtility.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsCodeEditor.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsDockManager.cpp d17415eeed Added renderer manual (WIP) 9 年之前
BsDockManagerLayout.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsDropDownWindow.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 年之前
BsDropDownWindowManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsEditorApplication.cpp ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年之前
BsEditorCommand.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsEditorSettings.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsEditorShaderIncludeHandler.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 年之前
BsEditorTestSuite.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 年之前
BsEditorUtility.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# 9 年之前
BsEditorWidget.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsEditorWidgetContainer.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsEditorWidgetLayout.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsEditorWidgetManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsEditorWindow.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsEditorWindowBase.cpp eb5d33c976 Post processing: 9 年之前
BsEditorWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsGUIColor.cpp adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 年之前
BsGUIColorField.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUIDockSlider.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUIDropButton.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsGUIFieldBase.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsGUIFloatField.cpp 026e008256 Better way of handling ticks in curve and timeline drawing for the animation editor 9 年之前
BsGUIHoverHitBox.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsGUIIntField.cpp 026e008256 Better way of handling ticks in curve and timeline drawing for the animation editor 9 年之前
BsGUIListBoxField.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsGUIMenuBar.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 年之前
BsGUIResourceTreeView.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUISceneTreeView.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUISliderField.cpp 52970a388f Minor tweaks to follow engine guidelines 9 年之前
BsGUIStatusBar.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUITabButton.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsGUITabbedTitleBar.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUITextField.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsGUIToggleField.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsGUITreeView.cpp c195d0e7ae GUIFieldSelector WIP 9 年之前
BsGUITreeViewEditBox.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsGUIVector2Field.cpp a92a2d6649 Fixing Vector GUI fields so their events don't cause a crash 10 年之前
BsGUIVector3Field.cpp a92a2d6649 Fixing Vector GUI fields so their events don't cause a crash 10 年之前
BsGUIVector4Field.cpp a92a2d6649 Fixing Vector GUI fields so their events don't cause a crash 10 年之前
BsGUIWindowFrame.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 年之前
BsGUIWindowFrameWidget.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 年之前
BsGizmoManager.cpp c195d0e7ae GUIFieldSelector WIP 9 年之前
BsHandleDrawManager.cpp c195d0e7ae GUIFieldSelector WIP 9 年之前
BsHandleManager.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsHandleSlider.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsHandleSliderDisc.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsHandleSliderLine.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsHandleSliderManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsHandleSliderPlane.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsMainEditorWindow.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsModalWindow.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsPlatformInfo.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsProjectLibrary.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 年之前
BsProjectLibraryEntries.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsProjectResourceMeta.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsProjectSettings.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsSceneCameraController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsSceneEditorWidget.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsSceneGrid.cpp d17415eeed Added renderer manual (WIP) 9 年之前
BsScenePicking.cpp 0696a5094f Neater light pass material parameter assignment 9 年之前
BsSelection.cpp c62c09ec13 Don't report destroyed scene objects from Selection. Fixes crash due to assembly refresh. 9 年之前
BsSelectionRenderer.cpp d17415eeed Added renderer manual (WIP) 9 年之前
BsSettings.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsUndoRedo.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前