BearishSun 77fd1ec83a Added a way to create new resources in Library Window 10 年之前
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BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 年之前
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年之前
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 年之前
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsManagedResource.cpp 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one 10 年之前
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 年之前
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsManagedSerializableField.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 年之前
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 年之前
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 年之前
BsScriptAssemblyManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 年之前
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 年之前
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 年之前
BsScriptBuiltin.cpp 77fd1ec83a Added a way to create new resources in Library Window 10 年之前
BsScriptCamera.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 年之前
BsScriptComponent.cpp 598f1785c6 Documentation 10 年之前
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 年之前
BsScriptDebug.cpp 734411f94d Status bar (untested) 10 年之前
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 年之前
BsScriptFont.cpp d75a4d76ab Getting everything to compile after C# ProjectLibrary additions 10 年之前
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 年之前
BsScriptGUIContent.cpp fb10aa71f2 Project Load/Unload (not tested) 10 年之前
BsScriptGUIElement.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsScriptGUIElementStateStyle.cpp e3d3e734a2 Documentation 10 年之前
BsScriptGUIElementStyle.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 年之前
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 年之前
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 年之前
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 年之前
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsScriptGUILayout.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up 10 年之前
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 年之前
BsScriptGUIListBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 年之前
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up 10 年之前
BsScriptGUISkin.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 年之前
BsScriptGUISlider.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 年之前
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsScriptGUIToggle.cpp 200ca8179a WIP project window 10 年之前
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsScriptGameObject.cpp 06a238cab0 Update inspector as selection changes 10 年之前
BsScriptGameObjectManager.cpp 598f1785c6 Documentation 10 年之前
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 年之前
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 年之前
BsScriptLight.cpp 0ddc6c09b5 Working on new UI 10 年之前
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh 11 年之前
BsScriptMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 年之前
BsScriptMesh.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 年之前
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 年之前
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window 10 年之前
BsScriptObjectManager.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsScriptPlainText.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptPrefab.cpp 1f31bf9385 Documentation 10 年之前
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 年之前
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 年之前
BsScriptRenderTexture2D.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptRenderable.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsScriptResource.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 年之前
BsScriptResourceManager.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 年之前
BsScriptResources.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年之前
BsScriptScene.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年之前
BsScriptSceneObject.cpp ed523bc01d Scene view movement is now only active while in focus 10 年之前
BsScriptScriptCode.cpp 56fada9981 Added support for reading UTF8 & UTF16 files 10 年之前
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年之前
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年之前
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 年之前
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年之前
BsScriptSerializableObject.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年之前
BsScriptSerializableProperty.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 年之前
BsScriptShader.cpp b938e35a76 Added proper Color parameter type to Shader 10 年之前
BsScriptSpriteTexture.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptStringTable.cpp 77fd1ec83a Added a way to create new resources in Library Window 10 年之前
BsScriptStringTableManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 年之前
BsScriptTexture2D.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsScriptTexture3D.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptTextureCube.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 年之前
BsScriptTime.cpp ddef406ac9 C# profiler overlay 10 年之前
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 年之前
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 年之前
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 年之前
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 年之前