BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame před 9 roky
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BansheeCore 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame před 9 roky
BansheeD3D11RenderAPI 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer před 9 roky
BansheeEditor 1f02116511 Fixing an issue where layout file wasn't properly copied when creating a new project while another project was currently open před 9 roky
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
BansheeFBXImporter aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeFMOD aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
BansheeFreeImgImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
BansheeGLRenderAPI 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer před 9 roky
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeSL aa226e61ce Massive namespace rename BansheeEngine -> bs před 9 roky
BansheeUtility 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer před 9 roky
BansheeVulkanRenderAPI 349e9002be Vulkan: When locking/unlocking texture access masks are now properly determined from their layout před 9 roky
CMake b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) před 9 roky
ExampleProject 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
MBansheeEditor 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
MBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) před 9 roky
RenderBeast 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame před 9 roky
SBansheeEditor 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use před 9 roky
CMakeLists.txt b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) před 9 roky