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Win32
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95b85ee642
Documentation
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10 år sedan |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 år sedan |
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BsBuildManager.h
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ab1231720c
Use separate debug and release assemblies when building
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10 år sedan |
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BsBuiltinEditorResources.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 år sedan |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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10 år sedan |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 år sedan |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 år sedan |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 år sedan |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 år sedan |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 år sedan |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 år sedan |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 år sedan |
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BsCodeEditor.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 år sedan |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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10 år sedan |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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10 år sedan |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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10 år sedan |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 år sedan |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 år sedan |
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BsEditorApplication.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 år sedan |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 år sedan |
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BsEditorPrerequisites.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 år sedan |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 år sedan |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 år sedan |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 år sedan |
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BsEditorUtility.h
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baa64d1449
Documentation
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10 år sedan |
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BsEditorWidget.h
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 år sedan |
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BsEditorWidgetContainer.h
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97d3129728
Added settings window
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10 år sedan |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 år sedan |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 år sedan |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 år sedan |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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10 år sedan |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 år sedan |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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10 år sedan |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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10 år sedan |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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10 år sedan |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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10 år sedan |
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BsGUIDropButton.h
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060f7589a4
Documentation
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10 år sedan |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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10 år sedan |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 år sedan |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIListBoxField.h
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 år sedan |
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BsGUIMenuBar.h
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a13e94a825
Added ability to toggle toolbar items on or off
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10 år sedan |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 år sedan |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUISliderField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIStatusBar.h
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d3b00942e8
In-editor compilation
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10 år sedan |
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BsGUITabButton.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 år sedan |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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10 år sedan |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIToggleField.h
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ef747c6872
Documentation
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10 år sedan |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 år sedan |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 år sedan |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 år sedan |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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10 år sedan |
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BsGUIWindowFrameWidget.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 år sedan |
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BsGUIWindowFrameWidgetRTTI.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 år sedan |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 år sedan |
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BsHandleDrawManager.h
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eea035e168
Documentation
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10 år sedan |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 år sedan |
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BsHandleSlider.h
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eea035e168
Documentation
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10 år sedan |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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10 år sedan |
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BsHandleSliderLine.h
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eea035e168
Documentation
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10 år sedan |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 år sedan |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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10 år sedan |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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10 år sedan |
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BsModalWindow.h
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d123f1b676
Documentation
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10 år sedan |
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BsPlatformInfo.h
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991d3aa857
When building only one icon is required
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10 år sedan |
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BsPlatformInfoRTTI.h
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991d3aa857
When building only one icon is required
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10 år sedan |
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BsProjectLibrary.h
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06e03f1239
Bulk of work on the build system
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10 år sedan |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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10 år sedan |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 år sedan |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 år sedan |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 år sedan |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 år sedan |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 år sedan |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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11 år sedan |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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11 år sedan |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 år sedan |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 år sedan |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 år sedan |
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BsSelection.h
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2021c91753
Fixing resource Ping
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10 år sedan |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 år sedan |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 år sedan |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 år sedan |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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10 år sedan |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 år sedan |