BearishSun 4356e8e773 Main camera aspect ratio switching works пре 10 година
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GUI e4192cbdca Renderable inspector will now properly update renderable material пре 10 година
Inspector 0bd94ece59 More fixes to GUI dictionary пре 10 година
Inspectors fcb7247e94 Added "main" attribute to camera пре 10 година
Library e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API пре 10 година
Properties e51cbce52c Started work on scripting пре 12 година
Scene cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes пре 10 година
AboutBox.cs 0ab825051b Added render target for game view пре 10 година
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene пре 10 година
BuildManager.cs ab1231720c Use separate debug and release assemblies when building пре 10 година
BuildWindow.cs 991d3aa857 When building only one icon is required пре 10 година
CodeEditor.cs b7e345e7a0 ConsoleWindow: пре 10 година
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field пре 10 година
ConsoleWindow.cs 4356e8e773 Main camera aspect ratio switching works пре 10 година
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows пре 10 година
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps пре 10 година
DragDrop.cs cd6d63da7d Documentation пре 10 година
DropDownWindow.cs cd6d63da7d Documentation пре 10 година
EditorApplication.cs ab1231720c Use separate debug and release assemblies when building пре 10 година
EditorBuiltin.cs e55e173aed Fixed infinite loop when deleting multiple meshes пре 10 година
EditorSettings.cs 6248cf4f7f Documentation пре 10 година
EditorStyles.cs 56f5d5db86 About box пре 10 година
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code пре 10 година
EditorWindow.cs c9a85f77da Added a (working) way to specify default size for editor windows пре 10 година
FolderMonitor.cs 4f0d194556 Documentation пре 10 година
GameWindow.cs 4356e8e773 Main camera aspect ratio switching works пре 10 година
HierarchyWindow.cs 4f0d194556 Documentation пре 10 година
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles пре 10 година
LocEdString.cs 4f0d194556 Documentation пре 10 година
MBansheeEditor.csproj ab1231720c Use separate debug and release assemblies when building пре 10 година
MenuItem.cs 4f0d194556 Documentation пре 10 година
MenuItems.cs cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes пре 10 година
ModalWindow.cs 4f0d194556 Documentation пре 10 година
OSDropTarget.cs 4f0d194556 Documentation пре 10 година
PrefabUtility.cs b270993395 Light inspector пре 10 година
Program.cs 3209476868 Save project on editor exit пре 10 година
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save пре 10 година
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save пре 10 година
ProjectSettings.cs 6248cf4f7f Documentation пре 10 година
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync пре 10 година
ScriptCodeManager.cs 22028f04e4 Clear prefab diffs when saving prefabs for build пре 10 година
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building пре 10 година
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties пре 10 година
SettingsWindow.cs e9e45b6d6b Added UV to full screen quad пре 10 година
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice пре 10 година
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor пре 10 година
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name пре 10 година
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows пре 10 година