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Cursors
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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%!s(int64=9) %!d(string=hai) anos |
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Icons
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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%!s(int64=9) %!d(string=hai) anos |
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Includes
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414f04a745
Merge
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%!s(int64=9) %!d(string=hai) anos |
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Meshes
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f81fdc1d27
Prefab fixes:
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%!s(int64=9) %!d(string=hai) anos |
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Shaders
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414f04a745
Merge
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%!s(int64=9) %!d(string=hai) anos |
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Skin
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44face5b03
Added material params to the core thread Material object, in preparation of refactor
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%!s(int64=9) %!d(string=hai) anos |
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Textures
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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%!s(int64=9) %!d(string=hai) anos |
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GUISkin.asset
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c84446ce74
Shaders and tweaks to ScenePicking
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%!s(int64=9) %!d(string=hai) anos |
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ResourceManifest.asset
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c84446ce74
Shaders and tweaks to ScenePicking
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%!s(int64=9) %!d(string=hai) anos |
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SplashScreen.png.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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%!s(int64=9) %!d(string=hai) anos |
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arial.ttf.asset
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c84446ce74
Shaders and tweaks to ScenePicking
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%!s(int64=9) %!d(string=hai) anos |
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arial.ttf_11_texpage_0.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
|
%!s(int64=9) %!d(string=hai) anos |