BearishSun 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
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AnimationClipInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
AnimationInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
AudioClipInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
AudioListenerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
AudioSourceInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
BoneInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
BoxColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
CameraInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) il y a 7 ans
CapsuleColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
CharacterControllerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
ColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
D6JointInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) il y a 7 ans
DistanceJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
FixedJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
FontInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
GUISkinInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
GUIWidgetInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
HingeJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
JointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
LightInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
LightProbeVolumeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
LimitInspectors.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) il y a 7 ans
MaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
MeshColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
MeshInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
PhysicsMaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
PhysicsMeshInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
PlainTextInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
PlaneColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
PrefabInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
ReflectionProbeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
RenderSettingsInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) il y a 7 ans
RenderableInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
RigidbodyInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
ScriptCodeInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
ShaderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
SliderJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
SphereColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
SphericalJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
SpriteTextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
StringTableInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans
TextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory il y a 7 ans