NativeGUIWidget.cs 4.5 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. namespace BansheeEngine
  6. {
  7. /** @cond INTEROP */
  8. /// <summary>
  9. /// Wrapper around the native GUIWidget class.
  10. /// <see cref="GUIWidget"/>
  11. /// </summary>
  12. internal class NativeGUIWidget : ScriptObject
  13. {
  14. #pragma warning disable 649
  15. private GUIPanel panel; // Populated by runtime
  16. #pragma warning restore 649
  17. /// <summary>
  18. /// Skin used for rendering all the GUI elements belonging to this widget.
  19. /// </summary>
  20. internal GUISkin Skin
  21. {
  22. set
  23. {
  24. IntPtr skinPtr = IntPtr.Zero;
  25. if (value != null)
  26. skinPtr = value.GetCachedPtr();
  27. Internal_SetSkin(mCachedPtr, skinPtr);
  28. }
  29. }
  30. /// <summary>
  31. /// Determines to which camera are the GUI elements belonong to this widget rendered. If null then they will be
  32. /// rendered on the main camera.
  33. /// </summary>
  34. internal Camera Camera
  35. {
  36. set
  37. {
  38. IntPtr cameraPtr = IntPtr.Zero;
  39. if (value != null)
  40. cameraPtr = value.GetCachedPtr();
  41. Internal_SetCamera(mCachedPtr, cameraPtr);
  42. }
  43. }
  44. /// <summary>
  45. /// Depth that determines in which order are GUI widgets rendered. Widgets with lower depth are rendered in front
  46. /// of widgets with higher depth.
  47. /// </summary>
  48. internal short Depth
  49. {
  50. set { Internal_SetDepth(mCachedPtr, value); }
  51. get { return Internal_GetDepth(mCachedPtr); }
  52. }
  53. /// <summary>
  54. /// Container into which all GUI elements belonging to this widget should be placed.
  55. /// </summary>
  56. internal GUIPanel Panel
  57. {
  58. get { return panel; }
  59. }
  60. /// <summary>
  61. /// Creates a new native GUI widget and its wrapper.
  62. /// </summary>
  63. internal NativeGUIWidget()
  64. {
  65. Internal_Create(this);
  66. }
  67. /// <summary>
  68. /// Updates the transform of the GUI widget with the latest transform from the parent SceneObject.
  69. /// </summary>
  70. /// <param name="parentSO">Scene object the GUI widget component is attached to.</param>
  71. internal void UpdateTransform(SceneObject parentSO)
  72. {
  73. if (parentSO != null)
  74. Internal_UpdateTransform(mCachedPtr, parentSO.GetCachedPtr());
  75. }
  76. /// <summary>
  77. /// Updates the main camera, in case it changes. This is only relevant if the GUI widget is not rendering to a
  78. /// specific camera.
  79. /// </summary>
  80. /// <param name="camera">New main camera.</param>
  81. internal void UpdateMainCamera(Camera camera)
  82. {
  83. IntPtr cameraPtr = IntPtr.Zero;
  84. if (camera != null)
  85. cameraPtr = camera.GetCachedPtr();
  86. Internal_UpdateMainCamera(mCachedPtr, cameraPtr);
  87. }
  88. /// <summary>
  89. /// Deletes the GUI widget and all child GUI elements.
  90. /// </summary>
  91. internal void Destroy()
  92. {
  93. Internal_Destroy(mCachedPtr);
  94. }
  95. [MethodImpl(MethodImplOptions.InternalCall)]
  96. private static extern void Internal_Create(NativeGUIWidget instance);
  97. [MethodImpl(MethodImplOptions.InternalCall)]
  98. private static extern void Internal_UpdateTransform(IntPtr instance, IntPtr parentSO);
  99. [MethodImpl(MethodImplOptions.InternalCall)]
  100. private static extern void Internal_UpdateMainCamera(IntPtr instance, IntPtr camera);
  101. [MethodImpl(MethodImplOptions.InternalCall)]
  102. private static extern void Internal_SetSkin(IntPtr instance, IntPtr skin);
  103. [MethodImpl(MethodImplOptions.InternalCall)]
  104. private static extern void Internal_SetCamera(IntPtr instance, IntPtr camera);
  105. [MethodImpl(MethodImplOptions.InternalCall)]
  106. private static extern void Internal_SetDepth(IntPtr instance, short value);
  107. [MethodImpl(MethodImplOptions.InternalCall)]
  108. private static extern short Internal_GetDepth(IntPtr instance);
  109. [MethodImpl(MethodImplOptions.InternalCall)]
  110. private static extern void Internal_Destroy(IntPtr instance);
  111. }
  112. /** @endcond */
  113. }