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- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Text/BsFontDesc.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Text/BsFontDesc.h"
- namespace bs
- {
- struct __CharDescInterop
- {
- uint32_t charId;
- uint32_t page;
- float uvX;
- float uvY;
- float uvWidth;
- float uvHeight;
- uint32_t width;
- uint32_t height;
- int32_t xOffset;
- int32_t yOffset;
- int32_t xAdvance;
- int32_t yAdvance;
- MonoArray* kerningPairs;
- };
- class BS_SCR_BE_EXPORT ScriptCharDesc : public ScriptObject<ScriptCharDesc>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "CharDesc")
- static MonoObject* box(const __CharDescInterop& value);
- static __CharDescInterop unbox(MonoObject* value);
- static CharDesc fromInterop(const __CharDescInterop& value);
- static __CharDescInterop toInterop(const CharDesc& value);
- private:
- ScriptCharDesc(MonoObject* managedInstance);
- };
- }
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