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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "Wrappers/BsScriptComponent.h"
- #include "BsScriptObject.h"
- namespace bs
- {
- /** @addtogroup ScriptInteropEngine
- * @{
- */
- /** Interop class between C++ & CLR for ManagedComponent. */
- class BS_SCR_BE_EXPORT ScriptManagedComponent : public ScriptObject<ScriptManagedComponent, ScriptComponentBase>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ManagedComponent")
- /** Returns a generic handle to the internal wrapped component. */
- HGameObject getNativeHandle() const override { return mComponent; }
- /** Sets the internal component this object wraps. */
- void setNativeHandle(const HGameObject& gameObject) override { mComponent = static_object_cast<ManagedComponent>(gameObject); }
- /** Returns a handle to the internal wrapped component. */
- const HManagedComponent& getHandle() const { return mComponent; }
- private:
- friend class ScriptGameObjectManager;
- friend class ManagedComponent;
- ScriptManagedComponent(MonoObject* instance, const HManagedComponent& component);
-
- /** @copydoc ScriptObjectBase::beginRefresh */
- ScriptObjectBackup beginRefresh() override;
- /** @copydoc ScriptObjectBase::endRefresh */
- void endRefresh(const ScriptObjectBackup& backupData) override;
- /** @copydoc ScriptObjectBase::_createManagedInstance */
- MonoObject* _createManagedInstance(bool construct) override;
- /** @copydoc ScriptObjectBase::_clearManagedInstance */
- void _clearManagedInstance() override;
- /** @copydoc ScriptObjectBase::_onManagedInstanceDeleted */
- void _onManagedInstanceDeleted(bool assemblyRefresh) override;
- /** @copydoc ScriptComponentBase::_notifyDestroyed */
- void _notifyDestroyed() override;
- HManagedComponent mComponent;
- String mNamespace;
- String mType;
- bool mTypeMissing;
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static void internal_invoke(ScriptManagedComponent* nativeInstance, MonoString* name);
- };
- /** @} */
- }
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