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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- #include "GUI/BsGUIContent.h"
- namespace bs
- {
- /** @addtogroup ScriptInteropEngine
- * @{
- */
- /** Interop class between C++ & CLR for GUIContent. */
- class BS_SCR_BE_EXPORT ScriptGUIContent : public ScriptObject<ScriptGUIContent>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIContent")
- /** Retrieves the title text in a managed GUIContent instance. */
- static const HString& getText(MonoObject* instance);
- /** Retrieves the tooltip text in a managed GUIContent instance. */
- static const HString& getTooltip(MonoObject* instance);
- /** Retrieves the content image in a managed GUIContent instance. */
- static GUIContentImages getImage(MonoObject* instance);
- private:
- ScriptGUIContent(MonoObject* instance);
- static MonoField* mTextField;
- static MonoField* mTooltipField;
- static MonoField* mImagesField;
- };
- /** @} */
- }
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