Marko Pintera adf169b718 New one-line input caret system working 12 vuotta sitten
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 vuotta sitten
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 vuotta sitten
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 vuotta sitten
CmApplication.h cc20378a61 Made sim & core thread run in lockstep 12 vuotta sitten
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmCgProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmCgProgramFactory.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmCommandQueue.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmCommonEnums.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmComponent.h a8ba9930af Fixed initialization issues due to caret 12 vuotta sitten
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmCoreObject.h 529e59b4de Fixed DX9 and DX11 resize 12 vuotta sitten
CmCoreObjectManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmCoreThread.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 vuotta sitten
CmCoreThreadAccessor.h dba0b8bb86 Ability to move the editor window 12 vuotta sitten
CmCursor.h b0b6182dab Working OS cursor in DX11 12 vuotta sitten
CmDeferredCallManager.h a8ba9930af Fixed initialization issues due to caret 12 vuotta sitten
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmFont.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmFontDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmFontImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmFontManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmFontRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 vuotta sitten
CmGameObjectHandle.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmGpuBuffer.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmGpuParamBlock.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmGpuParamBlockBuffer.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmGpuParamDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmGpuParams.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 vuotta sitten
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmGpuProgram.h 8c982e0422 Moved the core thread outside of the render system 12 vuotta sitten
CmGpuProgramImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmGpuProgramParams.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmGpuResource.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmGpuResourceData.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData 12 vuotta sitten
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates 12 vuotta sitten
CmHardwareBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 vuotta sitten
CmHighLevelGpuProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmHighLevelGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmImporter.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmInput.h 63b75b834b Move/resize work adequately 12 vuotta sitten
CmInputFwd.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 vuotta sitten
CmMaterial.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmMaterialRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmMesh.h 8c982e0422 Moved the core thread outside of the render system 12 vuotta sitten
CmMeshData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmMeshDataRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 vuotta sitten
CmMeshManager.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 vuotta sitten
CmMultiRenderTexture.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmOSInputHandler.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 vuotta sitten
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmPass.h 538bcedd0c Bit more renames 12 vuotta sitten
CmPassRTTI.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmPixelBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmPixelData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmPixelUtil.h fb7c50e1b3 More PixelData refactor 12 vuotta sitten
CmPrerequisites.h a8ba9930af Fixed initialization issues due to caret 12 vuotta sitten
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 12 vuotta sitten
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmRawInputHandler.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 vuotta sitten
CmRenderOperation.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmRenderSystem.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 vuotta sitten
CmRenderSystemCapabilities.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmRenderSystemFactory.h ea7362503f Added wide strings 12 vuotta sitten
CmRenderSystemManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmRenderTarget.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmRenderWindow.h dba0b8bb86 Ability to move the editor window 12 vuotta sitten
CmRenderWindowManager.h a8ba9930af Fixed initialization issues due to caret 12 vuotta sitten
CmRenderer.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 vuotta sitten
CmRendererFactory.h ea7362503f Added wide strings 12 vuotta sitten
CmRendererManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmResourceHandle.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmResourceHandleRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 vuotta sitten
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmResources.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmResourcesRTTI.h 8f95f0a87d More allocation porting 12 vuotta sitten
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmSceneObject.h a8ba9930af Fixed initialization issues due to caret 12 vuotta sitten
CmSceneObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmShader.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmTechnique.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting 12 vuotta sitten
CmTextUtility.h adf169b718 New one-line input caret system working 12 vuotta sitten
CmTexture.h 8384594143 Renamed all instances of render thread to core thread 12 vuotta sitten
CmTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 vuotta sitten
CmTextureRTTI.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 vuotta sitten
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmVertexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmVertexData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmVertexDeclaration.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 vuotta sitten
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 vuotta sitten
CmViewport.h 8bc3903ee2 Viewport properly resized with its render target 12 vuotta sitten
CmWindowEventUtilities.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 vuotta sitten
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 vuotta sitten
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 vuotta sitten