BsScriptInput.cpp 5.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146
  1. #include "BsScriptInput.h"
  2. #include "BsMonoManager.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoMethod.h"
  5. #include "BsMonoUtil.h"
  6. #include "BsDebug.h"
  7. #include "BsInput.h"
  8. namespace BansheeEngine
  9. {
  10. ScriptInput::OnButtonEventThunkDef ScriptInput::OnButtonPressedThunk;
  11. ScriptInput::OnButtonEventThunkDef ScriptInput::OnButtonReleasedThunk;
  12. ScriptInput::OnCharInputEventThunkDef ScriptInput::OnCharInputThunk;
  13. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerPressedThunk;
  14. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerReleasedThunk;
  15. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerMovedThunk;
  16. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerDoubleClickThunk;
  17. HEvent ScriptInput::OnButtonPressedConn;
  18. HEvent ScriptInput::OnButtonReleasedConn;
  19. HEvent ScriptInput::OnCharInputConn;
  20. HEvent ScriptInput::OnPointerPressedConn;
  21. HEvent ScriptInput::OnPointerReleasedConn;
  22. HEvent ScriptInput::OnPointerMovedConn;
  23. HEvent ScriptInput::OnPointerDoubleClickConn;
  24. ScriptInput::ScriptInput(MonoObject* instance)
  25. :ScriptObject(instance)
  26. { }
  27. void ScriptInput::initRuntimeData()
  28. {
  29. metaData.scriptClass->addInternalCall("Internal_IsButtonHeld", &ScriptInput::internal_isButtonHeld);
  30. metaData.scriptClass->addInternalCall("Internal_IsButtonDown", &ScriptInput::internal_isButtonDown);
  31. metaData.scriptClass->addInternalCall("Internal_IsButtonUp", &ScriptInput::internal_isButtonUp);
  32. metaData.scriptClass->addInternalCall("Internal_GetAxisValue", &ScriptInput::internal_getAxisValue);
  33. OnButtonPressedThunk = (OnButtonEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerButtonDown", "ButtonCode,int")->getThunk();
  34. OnButtonReleasedThunk = (OnButtonEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerButtonUp", "ButtonCode,int")->getThunk();
  35. OnCharInputThunk = (OnCharInputEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerCharInput", "int")->getThunk();
  36. OnPointerPressedThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerPressed", "Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  37. OnPointerReleasedThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerReleased", "Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  38. OnPointerMovedThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerMove", "Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  39. OnPointerDoubleClickThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerDoubleClick", "Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  40. }
  41. void ScriptInput::startUp()
  42. {
  43. Input& input = Input::instance();
  44. OnButtonPressedConn = input.onButtonDown.connect(&ScriptInput::onButtonDown);
  45. OnButtonReleasedConn = input.onButtonUp.connect(&ScriptInput::onButtonUp);
  46. OnCharInputConn = input.onCharInput.connect(&ScriptInput::onCharInput);
  47. OnPointerPressedConn = input.onPointerPressed.connect(&ScriptInput::onPointerPressed);
  48. OnPointerReleasedConn = input.onPointerReleased.connect(&ScriptInput::onPointerReleased);
  49. OnPointerMovedConn = input.onPointerMoved.connect(&ScriptInput::onPointerMoved);
  50. OnPointerDoubleClickConn = input.onPointerDoubleClick.connect(&ScriptInput::onPointerDoubleClick);
  51. }
  52. void ScriptInput::shutDown()
  53. {
  54. OnButtonPressedConn.disconnect();
  55. OnButtonReleasedConn.disconnect();
  56. OnCharInputConn.disconnect();
  57. OnPointerPressedConn.disconnect();
  58. OnPointerReleasedConn.disconnect();
  59. OnPointerMovedConn.disconnect();
  60. OnPointerDoubleClickConn.disconnect();
  61. }
  62. void ScriptInput::onButtonDown(const ButtonEvent& ev)
  63. {
  64. MonoException* exception = nullptr;
  65. OnButtonPressedThunk(ev.buttonCode, ev.deviceIdx, &exception);
  66. MonoUtil::throwIfException(exception);
  67. }
  68. void ScriptInput::onButtonUp(const ButtonEvent& ev)
  69. {
  70. MonoException* exception = nullptr;
  71. OnButtonReleasedThunk(ev.buttonCode, ev.deviceIdx, &exception);
  72. MonoUtil::throwIfException(exception);
  73. }
  74. void ScriptInput::onCharInput(const TextInputEvent& ev)
  75. {
  76. MonoException* exception = nullptr;
  77. OnCharInputThunk(ev.textChar, &exception);
  78. MonoUtil::throwIfException(exception);
  79. }
  80. void ScriptInput::onPointerMoved(const PointerEvent& ev)
  81. {
  82. MonoException* exception = nullptr;
  83. OnPointerMovedThunk(ev.screenPos, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  84. MonoUtil::throwIfException(exception);
  85. }
  86. void ScriptInput::onPointerPressed(const PointerEvent& ev)
  87. {
  88. MonoException* exception = nullptr;
  89. OnPointerPressedThunk(ev.screenPos, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  90. MonoUtil::throwIfException(exception);
  91. }
  92. void ScriptInput::onPointerReleased(const PointerEvent& ev)
  93. {
  94. MonoException* exception = nullptr;
  95. OnPointerReleasedThunk(ev.screenPos, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  96. MonoUtil::throwIfException(exception);
  97. }
  98. void ScriptInput::onPointerDoubleClick(const PointerEvent& ev)
  99. {
  100. MonoException* exception = nullptr;
  101. OnPointerDoubleClickThunk(ev.screenPos, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  102. MonoUtil::throwIfException(exception);
  103. }
  104. bool ScriptInput::internal_isButtonHeld(ButtonCode code, UINT32 deviceIdx)
  105. {
  106. return Input::instance().isButtonHeld(code, deviceIdx);
  107. }
  108. bool ScriptInput::internal_isButtonDown(ButtonCode code, UINT32 deviceIdx)
  109. {
  110. return Input::instance().isButtonDown(code, deviceIdx);
  111. }
  112. bool ScriptInput::internal_isButtonUp(ButtonCode code, UINT32 deviceIdx)
  113. {
  114. return Input::instance().isButtonUp(code, deviceIdx);
  115. }
  116. float ScriptInput::internal_getAxisValue(UINT32 axisType, UINT32 deviceIdx)
  117. {
  118. return Input::instance().getAxisValue(axisType, deviceIdx);
  119. }
  120. }