BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 anni fa
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AsyncOp.cs d4e397920d AsyncOp & Texture are now auto-generated 8 anni fa
Builtin.cs b2dd0ffa03 Work on transparent rendering path 9 anni fa
Color.cs 7896f9f7f4 Animation editor field display and field selection WIP 9 anni fa
Cursor.cs 92321a6b19 Updated manuals 10 anni fa
Debug.cs 92321a6b19 Updated manuals 10 anni fa
DirectoryEx.cs 92321a6b19 Updated manuals 10 anni fa
FileEx.cs 92321a6b19 Updated manuals 10 anni fa
Layers.cs 92321a6b19 Updated manuals 10 anni fa
PathEx.cs 1a4843c1d4 Fixed an issue with generating multiple assets for shader variations 9 anni fa
PixelUtility.cs ec7d23c815 Fixing an issue with texture compression and mipmap generation 9 anni fa
PlainText.cs 92321a6b19 Updated manuals 10 anni fa
ProfilerOverlay.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 9 anni fa
ScriptCode.cs 92321a6b19 Updated manuals 10 anni fa
Time.cs 92321a6b19 Updated manuals 10 anni fa