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BsApplication.cpp
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4ba316bb18
First C# originated GUI elemented displayed
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12 years ago |
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BsBuiltinMaterialManager.cpp
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564bb9b499
GUI and debug draw now use parameter handles for faster way of setting material parameters
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12 years ago |
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BsCamera.cpp
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37329cdb26
Added C# Matrix4
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12 years ago |
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BsD3D11BuiltinMaterialFactory.cpp
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b1f9869f71
GUI rendered to render texture had written alpha, which made the render texture blend with the background, which is wrong
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12 years ago |
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BsD3D9BuiltinMaterialFactory.cpp
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b1f9869f71
GUI rendered to render texture had written alpha, which made the render texture blend with the background, which is wrong
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12 years ago |
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BsDragAndDropManager.cpp
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a0058c8116
Complete overhaul of GUI mouse input. Changed input to work using OS provided data for mouse buttons since I was having trouble with context switching in OIS
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12 years ago |
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BsDrawHelper2D.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsDrawHelper3D.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsDrawHelperTemplate.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsEngineGUI.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGLBuiltinMaterialFactory.cpp
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b1f9869f71
GUI rendered to render texture had written alpha, which made the render texture blend with the background, which is wrong
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12 years ago |
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BsGUIArea.cpp
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d3a2fcf15f
More GUI script stuff done
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12 years ago |
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BsGUIButton.cpp
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7721cbbd15
Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy
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12 years ago |
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BsGUIButtonBase.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGUIContent.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGUIContextMenu.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIDropDownBox.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIDropDownBoxManager.cpp
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fc3d0fb7ce
Removed owner window from GUIWidget
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12 years ago |
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BsGUIElement.cpp
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7bfb833d68
Refactored GUITabbedTitleBar so it is a GUIElement
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12 years ago |
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BsGUIElementBase.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIHelper.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIInputBox.cpp
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ba0da03489
Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly
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12 years ago |
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BsGUIInputCaret.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGUIInputSelection.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGUIInputTool.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUILabel.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUILayout.cpp
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bd49987b79
Added profiler overlay captions and made sure they render in proper columns
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12 years ago |
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BsGUILayoutOptions.cpp
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7721cbbd15
Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy
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12 years ago |
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BsGUILayoutX.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUILayoutY.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIListBox.cpp
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7c0f789e39
Added a C# GUIList
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12 years ago |
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BsGUIManager.cpp
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f32647320b
Refactored editor widget container so that it managed widget closing more neatly
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12 years ago |
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BsGUIMaterialManager.cpp
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564bb9b499
GUI and debug draw now use parameter handles for faster way of setting material parameters
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12 years ago |
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BsGUIMenu.cpp
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11b2bcfbd7
Added localized string support to menus
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12 years ago |
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BsGUIMouseEvent.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIOptions.cpp
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7721cbbd15
Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy
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12 years ago |
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BsGUIRenderTexture.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGUIScrollArea.cpp
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7bfb833d68
Refactored GUITabbedTitleBar so it is a GUIElement
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12 years ago |
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BsGUIScrollBar.cpp
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4c86faf1ae
Fixed scroll bar layout as the vertical scrollbar was always being displayed at minimal size
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12 years ago |
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BsGUIScrollBarHandle.cpp
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c49a862f37
Made SpriteTexture a resource
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12 years ago |
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BsGUIScrollBarHorz.cpp
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7721cbbd15
Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy
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12 years ago |
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BsGUIScrollBarVert.cpp
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7721cbbd15
Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy
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12 years ago |
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BsGUISkin.cpp
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
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BsGUITextInputEvent.cpp
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1ee7726962
Added command events to Input, so I can more easily deal with text input commands and command repeat
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12 years ago |
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BsGUITexture.cpp
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13f93f07b1
TabbedTitleBar no longer uses layout
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12 years ago |
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BsGUIToggle.cpp
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f40db0c915
C#: Add GUIToggle
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12 years ago |
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BsGUIToggleGroup.cpp
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a3d90405e7
Closing an editor window no longer causes an exception in GUIManager
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12 years ago |
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BsGUIViewport.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsGUIWidget.cpp
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37329cdb26
Added C# Matrix4
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12 years ago |
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BsImageSprite.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsOverlay.cpp
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08b94f84b0
addComponent accepts a variable number of parameters instead of needing to call initialize() after
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12 years ago |
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BsOverlayManager.cpp
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8ae8dc6752
RenderQueue and improved RenderOperation design and handling
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12 years ago |
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BsProfilerOverlay.cpp
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5fa7bee5a7
Refactored Math
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12 years ago |
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BsRenderable.cpp
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9bb801f889
Bunch of fixes for MeshHeap and related systems
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12 years ago |
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BsSceneManager.cpp
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fc2c493b75
Moved SceneManager to its own project
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12 years ago |
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BsScriptManager.cpp
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02faadb1c2
Moved all Script stuff to separate libraries #5
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12 years ago |
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BsSprite.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsSpriteTexture.cpp
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8fa8ac5145
Added managed GUIContent
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12 years ago |
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BsTextSprite.cpp
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61a6fe1e9d
Refactored and renamed Box, Int2, Rect and FRect
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12 years ago |
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BsUpdateCallback.cpp
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8cfa6da2ce
Cursor refactoring and UpdateCallback component
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12 years ago |