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- #pragma once
- #include "BsMonoPrerequisites.h"
- #if (CM_PLATFORM == CM_PLATFORM_WIN32) && !defined(__MINGW32__)
- # ifdef BS_SCR_BE_EXPORTS
- # define BS_SCR_BE_EXPORT __declspec(dllexport)
- # else
- # if defined( __MINGW32__ )
- # define BS_SCR_BE_EXPORT
- # else
- # define BS_SCR_BE_EXPORT __declspec(dllimport)
- # endif
- # endif
- #elif defined ( CM_GCC_VISIBILITY )
- # define BS_SCR_BE_EXPORT __attribute__ ((visibility("default")))
- #else
- # define BS_SCR_BE_EXPORT
- #endif
- namespace BansheeEngine
- {
- class ScriptFont;
- class ScriptSpriteTexture;
- class ScriptTexture2D;
- class ScriptGUIElementStyle;
- class ScriptGUIElementStateStyle;
- class ScriptGUIBase;
- class ScriptGUIArea;
- class ScriptGUILayout;
- class ScriptGUILabel;
- }
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