BearishSun 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
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BsGpuResourcePool.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsGpuResourcePool.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsImageBasedLighting.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
BsImageBasedLighting.h 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 vuotta sitten
BsLightGrid.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsLightGrid.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsLightProbes.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
BsLightProbes.h 38f39b60ea WIP: Getting OpenGL up to date 8 vuotta sitten
BsLightRendering.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
BsLightRendering.h 8e451ac36f WIP - Deferred MSAA 8 vuotta sitten
BsObjectRendering.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsObjectRendering.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsPostProcessing.cpp dcd15a9ad7 WIP: Linux port 8 vuotta sitten
BsPostProcessing.h 1fe0027295 WIP: Getting OpenGL up to date 8 vuotta sitten
BsRenderBeast.cpp 90f5f648bf WIP: Script bindings 8 vuotta sitten
BsRenderBeast.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 vuotta sitten
BsRenderBeastFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRenderBeastFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRenderBeastIBLUtility.cpp 187fe74be3 WIP: Getting OpenGL up to date 8 vuotta sitten
BsRenderBeastIBLUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRenderBeastOptions.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRenderBeastPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRenderBeastPrerequisites.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRenderCompositor.cpp dcd15a9ad7 WIP: Linux port 8 vuotta sitten
BsRenderCompositor.h 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 vuotta sitten
BsRendererObject.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
BsRendererObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRendererScene.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
BsRendererScene.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRendererTextures.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRendererTextures.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsRendererView.cpp dcd15a9ad7 WIP: Linux port 8 vuotta sitten
BsRendererView.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 vuotta sitten
BsSamplerOverrides.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsSamplerOverrides.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsShadowRendering.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 vuotta sitten
BsShadowRendering.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
BsStandardDeferredLighting.cpp bee6a1a7b1 WIP: Deferred MSAA 8 vuotta sitten
BsStandardDeferredLighting.h bee6a1a7b1 WIP: Deferred MSAA 8 vuotta sitten
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten
CMakeSources.cmake 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 vuotta sitten