Marko Pintera c853b80d25 Fixed a bug in RectI clipping code 12 yıl önce
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 yıl önce
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 yıl önce
Win32 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
CmAABox.cpp 37329cdb26 Added C# Matrix4 12 yıl önce
CmAsyncOp.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 yıl önce
CmBinarySerializer.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 yıl önce
CmBitmapWriter.cpp fb7c50e1b3 More PixelData refactor 12 yıl önce
CmColor.cpp 5fa7bee5a7 Refactored Math 12 yıl önce
CmDataStream.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
CmDebug.cpp ea7362503f Added wide strings 12 yıl önce
CmDegree.cpp 5fa7bee5a7 Refactored Math 12 yıl önce
CmDynLib.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
CmDynLibManager.cpp c5f46545e8 A bunch more code ported to new alloc system 12 yıl önce
CmException.cpp ea7362503f Added wide strings 12 yıl önce
CmFileSerializer.cpp ea7362503f Added wide strings 12 yıl önce
CmFileSystem.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 yıl önce
CmFrameAlloc.cpp 99f545b06f Added frame allocator 12 yıl önce
CmHString.cpp 8fa8ac5145 Added managed GUIContent 12 yıl önce
CmIReflectable.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 yıl önce
CmLog.cpp 64b516b010 Scroll bar no longer jumps a few pixels when you click on it 12 yıl önce
CmManagedDataBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 yıl önce
CmMath.cpp 0f7bd6ed50 Added fast* trig methods to Math 12 yıl önce
CmMatrix3.cpp ae71d6b22b Added C# Matrix3 12 yıl önce
CmMatrix4.cpp d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 yıl önce
CmMemStack.cpp d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps 12 yıl önce
CmMemoryAllocator.cpp 9f381b82a4 Memory allocations are now properly counted accross multiple threads 12 yıl önce
CmPlane.cpp 845c8ea021 Refactored Plane/Sphere 12 yıl önce
CmQuaternion.cpp d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 yıl önce
CmRTTIField.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
CmRTTIType.cpp ea7362503f Added wide strings 12 yıl önce
CmRadian.cpp 5fa7bee5a7 Refactored Math 12 yıl önce
CmRay.cpp 5fa7bee5a7 Refactored Math 12 yıl önce
CmRectF.cpp 37329cdb26 Added C# Matrix4 12 yıl önce
CmRectI.cpp c853b80d25 Fixed a bug in RectI clipping code 12 yıl önce
CmSphere.cpp 845c8ea021 Refactored Plane/Sphere 12 yıl önce
CmString.cpp 5fa7bee5a7 Refactored Math 12 yıl önce
CmStringTable.cpp 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 yıl önce
CmTexAtlasGenerator.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 yıl önce
CmTime.cpp 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 yıl önce
CmUUID.cpp ea7362503f Added wide strings 12 yıl önce
CmVector2.cpp def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 yıl önce
CmVector2I.cpp 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 yıl önce
CmVector3.cpp def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 yıl önce
CmVector4.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 yıl önce
CmWorkQueue.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 yıl önce