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GUI
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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10 yıl önce |
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Inspector
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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10 yıl önce |
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Inspectors
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b5bfb88590
Resource handle refactor complete
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10 yıl önce |
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Library
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15f45489c8
Fixed drop targets so they are properly destroyed before new ones are added
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10 yıl önce |
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Properties
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e51cbce52c
Started work on scripting
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12 yıl önce |
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Scene
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cf708239e6
Fixed a bug with scene view where the render texture would get stretched at smaller sizes
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10 yıl önce |
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AboutBox.cs
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0ab825051b
Added render target for game view
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10 yıl önce |
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BrowseDialog.cs
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 yıl önce |
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BuildManager.cs
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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10 yıl önce |
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BuildWindow.cs
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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10 yıl önce |
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CodeEditor.cs
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b7e345e7a0
ConsoleWindow:
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10 yıl önce |
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ColorPicker.cs
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a393b43fc3
Hooked up color picker to the color field
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10 yıl önce |
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ConsoleWindow.cs
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76cef38e81
Scene color added to deferred renderer and removed dummy light since we now have an ambient term
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10 yıl önce |
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DefaultSize.cs
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 yıl önce |
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DialogBox.cs
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 yıl önce |
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DragDrop.cs
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cd6d63da7d
Documentation
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10 yıl önce |
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DropDownWindow.cs
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cd6d63da7d
Documentation
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10 yıl önce |
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EditorApplication.cs
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a836ff4e68
Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename
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10 yıl önce |
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EditorBuiltin.cs
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839ae0f784
Better icons for the console window
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10 yıl önce |
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EditorInput.cs
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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10 yıl önce |
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EditorSettings.cs
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6248cf4f7f
Documentation
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10 yıl önce |
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EditorStyles.cs
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56f5d5db86
About box
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10 yıl önce |
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EditorUtility.cs
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4d598f3d9e
Added a way to retrieve resource dependencies from managed code
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10 yıl önce |
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EditorVirtualInput.cs
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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10 yıl önce |
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EditorWindow.cs
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 yıl önce |
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FolderMonitor.cs
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4f0d194556
Documentation
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10 yıl önce |
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GameWindow.cs
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4356e8e773
Main camera aspect ratio switching works
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10 yıl önce |
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HierarchyWindow.cs
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4f0d194556
Documentation
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10 yıl önce |
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ImportOptions.cs
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e3f01f3c80
Font importing supports multiple render styles
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10 yıl önce |
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LocEdString.cs
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4f0d194556
Documentation
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10 yıl önce |
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MBansheeEditor.csproj
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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10 yıl önce |
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MenuItem.cs
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4f0d194556
Documentation
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10 yıl önce |
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MenuItems.cs
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cf708239e6
Fixed a bug with scene view where the render texture would get stretched at smaller sizes
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10 yıl önce |
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ModalWindow.cs
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4f0d194556
Documentation
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10 yıl önce |
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OSDropTarget.cs
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4f0d194556
Documentation
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10 yıl önce |
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PrefabUtility.cs
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b270993395
Light inspector
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10 yıl önce |
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Program.cs
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3209476868
Save project on editor exit
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10 yıl önce |
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ProgressBar.cs
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962b3a0fbc
Project library now maintains UUIDs of native resources even if the resource manifest failed to save
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10 yıl önce |
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ProjectLibrary.cs
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962b3a0fbc
Project library now maintains UUIDs of native resources even if the resource manifest failed to save
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10 yıl önce |
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ProjectSettings.cs
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6248cf4f7f
Documentation
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10 yıl önce |
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ProjectWindow.cs
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8f27ad6744
Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync
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10 yıl önce |
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ScriptCodeManager.cs
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22028f04e4
Clear prefab diffs when saving prefabs for build
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10 yıl önce |
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ScriptCompiler.cs
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ab1231720c
Use separate debug and release assemblies when building
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10 yıl önce |
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Selection.cs
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26ee02017f
Added C# MeshImportOptions and extended TextureImportOptions with new properties
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10 yıl önce |
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SettingsWindow.cs
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e9e45b6d6b
Added UV to full screen quad
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10 yıl önce |
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ToolbarItem.cs
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1fd09a0d22
Fixed a crash due to a localized string finalizer being called twice
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10 yıl önce |
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UndoRedo.cs
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 yıl önce |
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UnitTestTypes.cs
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059d757ac5
Added a way to find scene objects by name
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10 yıl önce |
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UnitTests.cs
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 yıl önce |