BearishSun 1482fc13dc Refactor: When zooming the animation window don't allow time offset into sub-zero range %!s(int64=6) %!d(string=hai) anos
..
AnimationGizmo.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
EditorAnimInfo.cs e13a74103a Refactor: Original euler rotation data is now stored along with the animation clip (editor only) %!s(int64=6) %!d(string=hai) anos
FieldSelectionWindow.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIAnimEvents.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIAnimFieldDisplay.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUICurveEditor.cs 1482fc13dc Refactor: When zooming the animation window don't allow time offset into sub-zero range %!s(int64=6) %!d(string=hai) anos
GUIFieldSelector.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIGraphTime.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIGraphValues.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUITimelineBase.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos