BearishSun e277f5bfe7 Refactored GUI list so it doesn't need to be fully rebuild with element is added or removed %!s(int64=10) %!d(string=hai) anos
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CustomInspector.cs 50bcd9e76d Added a GUIListBoxField and a GUIEnumField %!s(int64=10) %!d(string=hai) anos
GenericInspector.cs a634379664 Various fixes to GUI dictionary %!s(int64=10) %!d(string=hai) anos
InspectableArray.cs e277f5bfe7 Refactored GUI list so it doesn't need to be fully rebuild with element is added or removed %!s(int64=10) %!d(string=hai) anos
InspectableBool.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableColor.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableDictionary.cs ba430a3650 Refactored GUI dictionary so that it does not require a full rebuild every time a new entry is added or removed %!s(int64=10) %!d(string=hai) anos
InspectableField.cs eb3529b6ba Added InspectableDictionary (not tested) %!s(int64=10) %!d(string=hai) anos
InspectableFieldLayout.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableFloat.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableGameObjectRef.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableInt.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableList.cs e277f5bfe7 Refactored GUI list so it doesn't need to be fully rebuild with element is added or removed %!s(int64=10) %!d(string=hai) anos
InspectableObject.cs 7945b75dd7 Removed requirement from inspectable fields to return if changes were made during field refresh %!s(int64=10) %!d(string=hai) anos
InspectableResourceRef.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableString.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableVector2.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableVector3.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
InspectableVector4.cs 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI %!s(int64=10) %!d(string=hai) anos
Inspector.cs c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement %!s(int64=10) %!d(string=hai) anos
InspectorUtility.cs addd559d0a Documentation %!s(int64=10) %!d(string=hai) anos
InspectorWindow.cs c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement %!s(int64=10) %!d(string=hai) anos