- #include "CmForwardRendererPrerequisites.h"
- #include "CmForwardRendererFactory.h"
- #include "CmRendererManager.h"
- namespace CamelotEngine
- {
- extern "C" CM_FWDRND_EXPORT const String& getPluginName()
- {
- return SystemName;
- }
- extern "C" CM_FWDRND_EXPORT void loadPlugin()
- {
- RendererManager::registerFactory(RendererFactoryPtr(new ForwardRendererFactory()));
- }
- }
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