Marko Pintera 8bc3903ee2 Viewport properly resized with its render target vor 12 Jahren
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) vor 13 Jahren
Win32 b08adffb6c Work on tabbed title bar vor 12 Jahren
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) vor 13 Jahren
CmApplication.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes vor 12 Jahren
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmCgProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmCgProgramFactory.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmCommandQueue.cpp d66d2016cd Added a std::queue with custom allocator vor 12 Jahren
CmComponent.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmCoreObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmDeferredRenderContext.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) vor 12 Jahren
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmFont.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering vor 12 Jahren
CmFontManager.cpp 8f95f0a87d More allocation porting vor 12 Jahren
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system vor 12 Jahren
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system vor 12 Jahren
CmGpuParams.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGpuProgram.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGpuProgramImporter.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates vor 12 Jahren
CmGpuResourceData.cpp 07ca908526 Ported byte allocations to an easier to use system vor 12 Jahren
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmHighLevelGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmHighLevelGpuProgramManager.cpp 8f95f0a87d More allocation porting vor 12 Jahren
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmInput.cpp c5f46545e8 A bunch more code ported to new alloc system vor 12 Jahren
CmMaterial.cpp 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects vor 12 Jahren
CmMaterialRTTI.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmMesh.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmMeshData.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmMeshManager.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmMeshRTTI.h 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods vor 12 Jahren
CmMultiRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmPass.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) vor 12 Jahren
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data vor 12 Jahren
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData vor 12 Jahren
CmPixelUtil.cpp b0b6182dab Working OS cursor in DX11 vor 12 Jahren
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmRenderSystem.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes vor 12 Jahren
CmRenderSystemCapabilities.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers vor 12 Jahren
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling vor 12 Jahren
CmRenderTarget.cpp 2e3ec543cc Added drag event vor 12 Jahren
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmRenderWindow.cpp 8bc3903ee2 Viewport properly resized with its render target vor 12 Jahren
CmRenderWindowManager.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers vor 12 Jahren
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmResources.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmSceneManager.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee vor 12 Jahren
CmSceneObject.cpp 26f9639c60 Added a GUITexture class with support for tileable textures vor 12 Jahren
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmTextUtility.cpp 1eafbaa11b More new alloc system porting vor 12 Jahren
CmTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system vor 12 Jahren
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh vor 12 Jahren
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace vor 12 Jahren
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData vor 12 Jahren
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 vor 12 Jahren
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target vor 12 Jahren
CmWindowEventUtilities.cpp b08adffb6c Work on tabbed title bar vor 12 Jahren
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) vor 13 Jahren