BearishSun b9a107bd99 Bugfix: Object picking in editor scene view now works properly on OpenGL il y a 8 ans
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GL 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
GLSL df3857c746 Bugfix: GLSL parameter block size checking code now works properly il y a 8 ans
Linux 78f89c68ac WIP: Linux port il y a 8 ans
Win32 917828e246 Bugfix: Fix crash on shutdown during OpenGL context deletion il y a 8 ans
BsGLBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLBuffer.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLCommandBuffer.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLCommandBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLContext.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsGLContext.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLEventQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLEventQuery.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLFrameBufferObject.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLFrameBufferObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLGpuBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLGpuBuffer.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLGpuParamBlockBuffer.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLGpuParamBlockBuffer.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLHardwareBufferManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLHardwareBufferManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLIndexBuffer.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLOcclusionQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLOcclusionQuery.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLPixelBuffer.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face il y a 8 ans
BsGLPixelBuffer.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face il y a 8 ans
BsGLPixelFormat.cpp 266484ff97 WIP: Linux port il y a 8 ans
BsGLPixelFormat.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLPrerequisites.h 67eaa119fc WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLQueryManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLRenderAPI.cpp b9a107bd99 Bugfix: Object picking in editor scene view now works properly on OpenGL il y a 8 ans
BsGLRenderAPI.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state il y a 8 ans
BsGLRenderAPIFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLRenderTexture.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLRenderTexture.h a799813ebc WIP: Getting OpenGL up to date il y a 8 ans
BsGLRenderWindowManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLRenderWindowManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLSupport.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLSupport.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLTexture.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face il y a 8 ans
BsGLTexture.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face il y a 8 ans
BsGLTextureManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLTextureManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLTextureView.cpp 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state il y a 8 ans
BsGLTextureView.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLTimerQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLTimerQuery.h 266484ff97 WIP: Linux port il y a 8 ans
BsGLUtil.h dcd15a9ad7 WIP: Linux port il y a 8 ans
BsGLVertexArrayObjectManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions il y a 8 ans
BsGLVertexArrayObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsGLVertexBuffer.cpp d9a0c06295 Bugfix: OpenGL buffer copies are now performed correctly il y a 8 ans
BsGLVertexBuffer.h 266484ff97 WIP: Linux port il y a 8 ans
CMakeLists.txt 58ef9682bd WIP: Linux port il y a 8 ans
CMakeSources.cmake dcd15a9ad7 WIP: Linux port il y a 8 ans
glew.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans