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Win32
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95d84ddf01
Vulkan: Properly wait until back buffer is acquired before presenting
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9 年 前 |
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BsVulkanCommandBuffer.cpp
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8356f1e8cf
Vulkan: Changing how command buffer resets work, so they handle the new multi-CB submit more gracefully
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9 年 前 |
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BsVulkanCommandBufferManager.cpp
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e1e7afd433
Vulkan: Refactoring inter-queue dependencies due to new revelation that a semaphore can only be waited on by one queue submit, no more
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9 年 前 |
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BsVulkanDescriptorLayout.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanDescriptorManager.cpp
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828c0e6fdc
Vulkan: Fixing remanining issues relating to shutdown
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9 年 前 |
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BsVulkanDescriptorPool.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanDescriptorSet.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanDevice.cpp
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85dfe3e9da
Vulkan: More fixes
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9 年 前 |
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BsVulkanEventQuery.cpp
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76cbd8ca92
Vulkan: If render pass is currently executing queue events until it ends
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9 年 前 |
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BsVulkanFramebuffer.cpp
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b18bb2adc2
Vulkan: Use a render-pass with clear ops, when a clear is issued before any draw calls
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9 年 前 |
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BsVulkanGLSLProgramFactory.cpp
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d083b0c77b
Vulkan: Significant speedup to GLSL parsing
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9 年 前 |
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BsVulkanGpuBuffer.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanGpuParamBlockBuffer.cpp
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1a47d80872
Flush GPU param block buffers when GPU params are bound
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9 年 前 |
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BsVulkanGpuParams.cpp
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a05d30c98b
Vulkan: Fixing rendering to a 3D texture
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9 年 前 |
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BsVulkanGpuPipelineParamInfo.cpp
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63c3eeff6c
Vulkan: Fixing mem. corrupting in VulkanGpuParams
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9 年 前 |
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BsVulkanGpuPipelineState.cpp
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b18bb2adc2
Vulkan: Use a render-pass with clear ops, when a clear is issued before any draw calls
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9 年 前 |
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BsVulkanGpuProgram.cpp
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d083b0c77b
Vulkan: Significant speedup to GLSL parsing
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9 年 前 |
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BsVulkanHardwareBuffer.cpp
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1b4349927e
More Vulkan fixes
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9 年 前 |
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BsVulkanHardwareBufferManager.cpp
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3f6cdb3db7
Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues
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9 年 前 |
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BsVulkanIndexBuffer.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanMappings.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanOcclusionQuery.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanPlugin.cpp
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21eb8822cf
Various Vulkan fixes and tweaks
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9 年 前 |
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BsVulkanQueryManager.cpp
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442b8af92b
Vulkan: Handle query resets when issued within render-pass
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9 年 前 |
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BsVulkanQueue.cpp
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8356f1e8cf
Vulkan: Changing how command buffer resets work, so they handle the new multi-CB submit more gracefully
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9 年 前 |
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BsVulkanRenderAPI.cpp
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10d51292ad
Vulkan: Fixing issues caused by flipped viewport
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9 年 前 |
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BsVulkanRenderAPIFactory.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanRenderStateManager.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanRenderTexture.cpp
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6312a50d96
Vulkan: Fixed an issue where sRGB textures weren't being enabled when requested
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9 年 前 |
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BsVulkanRenderWindowManager.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanResource.cpp
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1b4349927e
More Vulkan fixes
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9 年 前 |
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BsVulkanSamplerState.cpp
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3f6cdb3db7
Vulkan: More fixes, all crashes so far resolved, moving toward fixing non-catastrophic issues
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9 年 前 |
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BsVulkanSwapChain.cpp
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d2cf185bb4
Vulkan: Don't attempt to present the back buffer if it was never even acquired
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9 年 前 |
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BsVulkanTexture.cpp
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6312a50d96
Vulkan: Fixed an issue where sRGB textures weren't being enabled when requested
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9 年 前 |
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BsVulkanTextureManager.cpp
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fa27cbfa05
Vulkan: Depth-stencil image bound in the shader now properly uses the depth aspect only
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9 年 前 |
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BsVulkanTimerQuery.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanUtility.cpp
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85dfe3e9da
Vulkan: More fixes
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9 年 前 |
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BsVulkanVertexBuffer.cpp
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 年 前 |
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BsVulkanVertexInputManager.cpp
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903f96c9b7
Added a Group memory allocator
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9 年 前 |