BearishSun 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 tahun lalu
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BsAsyncOpEx.cpp d4e397920d AsyncOp & Texture are now auto-generated 8 tahun lalu
BsEngineScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedComponent.cpp 01946d1a00 Getting the new component system to work 8 tahun lalu
BsManagedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedResource.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsManagedResourceManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedSerializableArray.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedSerializableDictionary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedSerializableDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedSerializableField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsManagedSerializableList.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedSerializableObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsManagedSerializableObjectInfo.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsPixelDataEx.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 tahun lalu
BsPlayInEditorManager.cpp 01946d1a00 Getting the new component system to work 8 tahun lalu
BsScriptAnimation.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptAnimationClip.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptAnimationCurves.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptAssemblyManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptBoneWeight.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptBuiltin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptCamera.cpp d4e397920d AsyncOp & Texture are now auto-generated 8 tahun lalu
BsScriptCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptCollider.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptCollisionData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptComponent.cpp 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 tahun lalu
BsScriptContextMenu.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptControllerCollision.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptCursor.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 tahun lalu
BsScriptD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptDebug.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptEnginePlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptFontBitmap.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptGUI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUICanvas.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIContent.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptGUIContentImages.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptGUIElement.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIElementStateStyle.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptGUIElementStyle.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptGUIFixedSpace.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIFlexibleSpace.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIInputBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUILabel.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUILayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIListBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIProgressBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIRenderTexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIScrollArea.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIScrollBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUISkin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptGUISlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUITexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIToggle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIToggleGroup.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGUIWidget.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptGameObjectManager.cpp cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 tahun lalu
BsScriptHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptInputConfiguration.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptJointCommon.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptLight.cpp 49a338f456 Area light sources (WIP) 8 tahun lalu
BsScriptLogEntry.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptManagedComponent.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 tahun lalu
BsScriptManagedResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptMaterial.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptMesh.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptMeshCollider.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptObjectImpl.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptPhysicsMaterial.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptPhysicsQueryHit.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptPixelUtility.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 tahun lalu
BsScriptPlainText.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptPostProcessSettings.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptPrefab.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptProfilerOverlayInternal.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptRange.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptRenderTarget.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 tahun lalu
BsScriptRenderTexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptRenderTexture2D.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptRenderable.cpp cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 tahun lalu
BsScriptResource.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptResourceManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptResourceRef.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptResources.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptScene.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptSceneObject.cpp 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 tahun lalu
BsScriptScriptCode.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptSerializableArray.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSerializableDictionary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSerializableField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSerializableList.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSerializableObject.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptSerializableProperty.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSerializableUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptShader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSkeleton.cpp 5c8a8ab593 More work on documentation 8 tahun lalu
BsScriptSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptSpriteTexture.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptStep.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptStringTable.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptStringTableManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 tahun lalu
BsScriptTime.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptVector.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptVector2I.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptVirtualButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsScriptVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
BsTextureEx.cpp d4e397920d AsyncOp & Texture are now auto-generated 8 tahun lalu