BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 年 前
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GLSL a9e78fd375 Missing break 9 年 前
Win32 20da94c930 Fix path inconsistency 9 年 前
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 年 前
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays 9 年 前
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 年 前
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 年 前
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 年 前
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 年 前
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 年 前
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays 9 年 前
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年 前
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 年 前
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 年 前
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年 前
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 年 前
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 年 前
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader 9 年 前
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前
BsGLTexture.cpp aa06514ff9 Added support for texture arrays 9 年 前
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays 9 年 前
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 年 前
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 年 前
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 年 前
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前