BearishSun 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 jaren geleden
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 jaren geleden
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods 9 jaren geleden
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 jaren geleden
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 jaren geleden
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 jaren geleden
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 jaren geleden
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized 9 jaren geleden
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 jaren geleden
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields 9 jaren geleden
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses 9 jaren geleden
BsScriptAnimation.cpp 693d2e21ca Animation culling WIP 9 jaren geleden
BsScriptAnimationClip.cpp d323f43bfb Fixing events: 9 jaren geleden
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# 9 jaren geleden
BsScriptAnimationCurves.cpp 55a6d68e29 Fixing euler <-> quaternion curve conversion tangent calculation 9 jaren geleden
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields 9 jaren geleden
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 jaren geleden
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 jaren geleden
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 jaren geleden
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 jaren geleden
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 jaren geleden
BsScriptCamera.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptComponent.cpp d323f43bfb Fixing events: 9 jaren geleden
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 jaren geleden
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 jaren geleden
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 jaren geleden
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 jaren geleden
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 jaren geleden
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 jaren geleden
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points 9 jaren geleden
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 jaren geleden
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 jaren geleden
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 jaren geleden
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 jaren geleden
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 jaren geleden
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection 9 jaren geleden
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 jaren geleden
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 jaren geleden
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 jaren geleden
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 jaren geleden
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 jaren geleden
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders 9 jaren geleden
BsScriptMesh.cpp f7cb54a2ad Exposed Skeleton to C# 9 jaren geleden
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 jaren geleden
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 jaren geleden
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptPostProcessSettings.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 jaren geleden
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 jaren geleden
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 jaren geleden
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 jaren geleden
BsScriptRenderable.cpp 693d2e21ca Animation culling WIP 9 jaren geleden
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 jaren geleden
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 jaren geleden
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 jaren geleden
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 jaren geleden
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 jaren geleden
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 jaren geleden
BsScriptSceneObject.cpp 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 jaren geleden
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields 9 jaren geleden
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected 9 jaren geleden
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# 9 jaren geleden
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 jaren geleden
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 jaren geleden
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 jaren geleden
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines 9 jaren geleden
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 jaren geleden
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 jaren geleden