BearishSun e4637da406 Added tags to material techniques 9 tahun lalu
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
Default.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
DeferredDirectionalLightPass.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
DeferredPointLightPassIn.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
DeferredPointLightPassOut.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
Diffuse.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
PPCreateTonemapLUT.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
PPDownsample.bsl b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
PPEyeAdaptHistogram.bsl b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
PPEyeAdaptHistogramReduce.bsl b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
PPEyeAdaptation.bsl b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
PPTonemapping.bsl b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 tahun lalu
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
SpriteImageAlpha.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
SpriteImageNoAlpha.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 tahun lalu
SpriteLine.bsl 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 tahun lalu
SpriteText.bsl 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 tahun lalu
TestFX.bsl e4637da406 Added tags to material techniques 9 tahun lalu