BearishSun f36636b63f Updated material inspector so it shows builtin shaders vor 9 Jahren
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly vor 9 Jahren
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods vor 9 Jahren
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming vor 9 Jahren
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized vor 9 Jahren
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected vor 9 Jahren
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation vor 9 Jahren
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized vor 9 Jahren
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected vor 9 Jahren
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields vor 9 Jahren
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses vor 9 Jahren
BsScriptAnimation.cpp 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) vor 9 Jahren
BsScriptAnimationClip.cpp 40a9a03be0 Animation editor load/save from/to animation clip implemented vor 9 Jahren
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# vor 9 Jahren
BsScriptAnimationCurves.cpp 950b5b52d7 Added a flags field to animation curves vor 9 Jahren
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields vor 9 Jahren
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code vor 9 Jahren
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code vor 9 Jahren
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop vor 9 Jahren
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) vor 9 Jahren
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders vor 9 Jahren
BsScriptCamera.cpp eb5d33c976 Post processing: vor 9 Jahren
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods vor 9 Jahren
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely vor 9 Jahren
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working vor 9 Jahren
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor vor 9 Jahren
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation vor 9 Jahren
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings vor 9 Jahren
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor vor 9 Jahren
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points vor 9 Jahren
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely vor 9 Jahren
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection vor 9 Jahren
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) vor 9 Jahren
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. vor 9 Jahren
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor vor 9 Jahren
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection vor 9 Jahren
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles vor 9 Jahren
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor vor 9 Jahren
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code vor 9 Jahren
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor vor 9 Jahren
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working vor 9 Jahren
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders vor 9 Jahren
BsScriptMesh.cpp f7cb54a2ad Exposed Skeleton to C# vor 9 Jahren
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly vor 9 Jahren
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray vor 9 Jahren
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: vor 9 Jahren
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs vor 9 Jahren
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected vor 9 Jahren
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays vor 9 Jahren
BsScriptRenderable.cpp 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) vor 9 Jahren
BsScriptResource.cpp a774a03552 AnimationClip foundation vor 9 Jahren
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation vor 9 Jahren
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it vor 9 Jahren
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it vor 9 Jahren
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code vor 9 Jahren
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading vor 9 Jahren
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields vor 9 Jahren
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected vor 9 Jahren
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# vor 9 Jahren
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor vor 9 Jahren
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang vor 9 Jahren
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor vor 9 Jahren
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines vor 9 Jahren
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly vor 9 Jahren
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 9 Jahren