Marko Pintera 08b94f84b0 addComponent accepts a variable number of parameters instead of needing to call initialize() after 12 年 前
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BsDockManager.h 75ec976900 Added basic overlay highlighting 12 年 前
BsEditorPrerequisites.h 7e7d516e1e Moved MenuBar to BansheeEditor 12 年 前
BsEditorWidget.h 419403fcc8 EditorWidget keeps a reference to parent container, and notifies it on destroy more neatly 12 年 前
BsEditorWidgetContainer.h 09f3759d15 Fixed an issue with drag and drop and SetCapture 12 年 前
BsEditorWindow.h 09f3759d15 Fixed an issue with drag and drop and SetCapture 12 年 前
BsEditorWindowBase.h ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 年 前
BsEditorWindowManager.h 07b6d5d4ef A lot more work on title bar drag and drop (currently not functional) 12 年 前
BsGUIMenuBar.h 9038e5a869 Added drag areas to MenuBar 12 年 前
BsGUITabButton.h 07b6d5d4ef A lot more work on title bar drag and drop (currently not functional) 12 年 前
BsGUITabbedTitleBar.h c2a5d79287 Renamed WindowMover to WindowDropArea 12 年 前
BsGUIWindowDropArea.h c2a5d79287 Renamed WindowMover to WindowDropArea 12 年 前
BsGUIWindowFrame.h c2a5d79287 Renamed WindowMover to WindowDropArea 12 年 前
BsGUIWindowFrameWidget.h 08b94f84b0 addComponent accepts a variable number of parameters instead of needing to call initialize() after 12 年 前
BsMainEditorWindow.h 7e7d516e1e Moved MenuBar to BansheeEditor 12 年 前
CmDebugCamera.h cb10df23fe Getting render target bindings to work so it shows up in GUI 12 年 前
CmTestTextSprite.h 08b94f84b0 addComponent accepts a variable number of parameters instead of needing to call initialize() after 12 年 前
DbgEditorWidget1.h 746c64ab6c Editor windows get properly released on application exit 12 年 前
DbgEditorWidget2.h 5c1863956d Added toggle groups (i.e. radio buttons) 12 年 前