Marko Pintera d68636c4da Fixing caret/selection so it work with word wrap properly 12 年之前
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 年之前
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 年之前
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 年之前
CmApplication.cpp a8ba9930af Fixed initialization issues due to caret 12 年之前
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmCgProgram.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmCgProgramFactory.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmCommandQueue.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmComponent.cpp a8ba9930af Fixed initialization issues due to caret 12 年之前
CmCoreObject.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmCoreThread.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 年之前
CmCoreThreadAccessor.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 年之前
CmDeferredCallManager.cpp a8ba9930af Fixed initialization issues due to caret 12 年之前
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmFont.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering 12 年之前
CmFontManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 年之前
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system 12 年之前
CmGpuParams.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting 12 年之前
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGpuProgram.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGpuProgramImporter.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates 12 年之前
CmGpuResourceData.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting 12 年之前
CmHighLevelGpuProgram.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmHighLevelGpuProgramManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmInput.cpp a83a991e7b Selection using Ctrl + A works 12 年之前
CmMaterial.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmMaterialRTTI.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmMesh.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmMeshData.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmMeshManager.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 年之前
CmMeshRTTI.h 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmMultiRenderTexture.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmOSInputHandler.cpp da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 年之前
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmPass.cpp 538bcedd0c Bit more renames 12 年之前
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data 12 年之前
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 年之前
CmPixelUtil.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting 12 年之前
CmRenderSystem.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 年之前
CmRenderSystemCapabilities.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 12 年之前
CmRenderTarget.cpp 2e3ec543cc Added drag event 12 年之前
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmRenderWindow.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 年之前
CmRenderWindowManager.cpp a8ba9930af Fixed initialization issues due to caret 12 年之前
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting 12 年之前
CmResources.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmSceneManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
CmSceneObject.cpp a8ba9930af Fixed initialization issues due to caret 12 年之前
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting 12 年之前
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
CmTextUtility.cpp d68636c4da Fixing caret/selection so it work with word wrap properly 12 年之前
CmTexture.cpp 8c982e0422 Moved the core thread outside of the render system 12 年之前
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh 12 年之前
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 年之前
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 12 年之前
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target 12 年之前
CmWindowEventUtilities.cpp 63b75b834b Move/resize work adequately 12 年之前
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 年之前