BearishSun 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers пре 9 година
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Win32 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsAnimation.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAnimationClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAnimationManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAnimationUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAudioClipImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks пре 9 година
BsAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAudioManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsAudioUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsBlendState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCommandBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCommandBufferManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCommandQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsComponent.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCoreApplication.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used пре 9 година
BsCoreObject.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsCoreObjectCore.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCoreObjectManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsCoreRenderer.cpp 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
BsCoreSceneManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsCoreThread.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsCoreThreadQueue.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsDeferredCallManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsDepthStencilState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsEventQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsFCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsFJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsFontImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks пре 9 година
BsFontManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGameObjectHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGameObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGpuBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGpuParam.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGpuParamBlockBuffer.cpp 1a47d80872 Flush GPU param block buffers when GPU params are bound пре 9 година
BsGpuParams.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsGpuParamsSet.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. пре 9 година
BsGpuPipelineParamInfo.cpp 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions пре 9 година
BsGpuPipelineState.cpp 31962e5dfc Fixing issues with GLSL parsing for Vulkan пре 9 година
BsGpuProgram.cpp 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) пре 9 година
BsGpuProgramManager.cpp 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) пре 9 година
BsGpuResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsHardwareBufferManager.cpp d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations пре 9 година
BsHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsIResourceListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsIconUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsIndexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMaterial.cpp 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers пре 9 година
BsMaterialManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMaterialParam.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. пре 9 година
BsMaterialParams.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. пре 9 година
BsMaterialRTTI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMesh.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used пре 9 година
BsMeshBase.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMeshHeap.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMeshImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used пре 9 година
BsMeshManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsMeshUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsOSInputHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsOcclusionQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsParamBlocks.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block пре 9 година
BsPass.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPhysicsManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPhysicsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPixelData.cpp ff0accfe92 Vulkan texture direct mapping пре 9 година
BsPixelUtil.cpp ff0accfe92 Vulkan texture direct mapping пре 9 година
BsPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPlatform.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPostProcessSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPrefabDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsProfilerCPU.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsProfilerGPU.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used пре 9 година
BsProfilingManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsQueryManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRasterizerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRenderAPI.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used пре 9 година
BsRenderAPICapabilities.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRenderAPIManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRenderStateManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRenderTarget.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsRenderTexture.cpp 7ef898083a Check if depth matches for color attachments on a multi-render texture пре 9 година
BsRenderWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsRenderWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRendererExtension.cpp 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output пре 9 година
BsRendererManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRendererMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsResourceHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsResourceListenerManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsResourceManifest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsResources.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSamplerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSavedResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsShader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsShaderDefines.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsShaderImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsShaderIncludeImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsShaderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSkeleton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSkeletonMask.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSpecificImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsStringTable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsStringTableManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsTechnique.cpp 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) пре 9 година
BsTextData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsTexture.cpp c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it пре 9 година
BsTextureImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used пре 9 година
BsTextureManager.cpp 81c38aea72 Vulkan render texture implementation пре 9 година
BsTextureView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsTimerQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsTransientMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsUUID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsVertexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsVertexData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsVertexDataDesc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsVertexDeclaration.cpp d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations пре 9 година
BsVideoModeInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsViewport.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година