BearishSun b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 rokov pred
..
AnimationClipInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
AnimationInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
AudioClipInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
AudioListenerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
AudioSourceInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
BoneInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
BoxColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
CameraInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 rokov pred
CapsuleColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
CharacterControllerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
ColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
D6JointInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 rokov pred
DistanceJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
FixedJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
FontInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
GUISkinInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 rokov pred
GUIWidgetInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 rokov pred
HingeJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
JointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
LightInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
LightProbeVolumeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
LimitInspectors.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 rokov pred
MaterialInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
MeshColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
MeshInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
PhysicsMaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
PhysicsMeshInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
PlainTextInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
PlaneColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
PrefabInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
ReflectionProbeInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
RenderSettingsInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 rokov pred
RenderableInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 rokov pred
RigidbodyInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
ScriptCodeInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
ShaderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SliderJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SphereColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SphericalJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SpriteTextureInspector.cs b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 rokov pred
StringTableInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred
TextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 rokov pred