BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 år sedan
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DeferredBasePass.bslinc 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 år sedan
DeferredLightPass.bslinc 05266555e8 Animation bone transforms now used by the core thread for rendering 9 år sedan
DeferredPointLightPass.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
GBuffer.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
NormalVertexInput.bslinc 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 år sedan
PPBase.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
PPTonemapCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
PPWhiteBalance.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
PerCameraData.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
PerObjectData.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
ResolveCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan
SkinnedVertexInput.bslinc fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 år sedan
SpriteImage.bslinc 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 år sedan
VolumeRenderBase.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 år sedan