BsScriptGUIResourceField.cpp 5.8 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIResourceField.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoManager.h"
  7. #include "BsMonoMethod.h"
  8. #include "Image/BsSpriteTexture.h"
  9. #include "BsMonoUtil.h"
  10. #include "BsGUIResourceField.h"
  11. #include "GUI/BsGUIOptions.h"
  12. #include "GUI/BsGUIContent.h"
  13. #include "Wrappers/BsScriptResource.h"
  14. #include "BsScriptResourceManager.h"
  15. #include "Resources/BsResources.h"
  16. #include "Generated/BsScriptGUIContent.generated.h"
  17. using namespace std::placeholders;
  18. namespace bs
  19. {
  20. ScriptGUIResourceField::OnChangedThunkDef ScriptGUIResourceField::onChangedThunk;
  21. ScriptGUIResourceField::ScriptGUIResourceField(MonoObject* instance, GUIResourceField* resourceField)
  22. :TScriptGUIElement(instance, resourceField)
  23. {
  24. }
  25. void ScriptGUIResourceField::initRuntimeData()
  26. {
  27. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIResourceField::internal_createInstance);
  28. metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUIResourceField::internal_getValue);
  29. metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUIResourceField::internal_setValue);
  30. metaData.scriptClass->addInternalCall("Internal_GetValueRef", (void*)&ScriptGUIResourceField::internal_getValueRef);
  31. metaData.scriptClass->addInternalCall("Internal_SetValueRef", (void*)&ScriptGUIResourceField::internal_setValueRef);
  32. metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIResourceField::internal_setTint);
  33. onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("DoOnChanged", 1)->getThunk();
  34. }
  35. void ScriptGUIResourceField::internal_createInstance(MonoObject* instance, MonoReflectionType* type,
  36. __GUIContentInterop* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle)
  37. {
  38. GUIOptions options;
  39. ScriptArray scriptArray(guiOptions);
  40. UINT32 arrayLen = scriptArray.size();
  41. for (UINT32 i = 0; i < arrayLen; i++)
  42. options.addOption(scriptArray.get<GUIOption>(i));
  43. String styleName = MonoUtil::monoToString(style);
  44. ::MonoClass* monoClass = MonoUtil::getClass(type);
  45. String typeNamespace;
  46. String typeName;
  47. MonoUtil::getClassName(monoClass, typeNamespace, typeName);
  48. GUIResourceField* guiResourceField = nullptr;
  49. if (withTitle)
  50. {
  51. GUIContent nativeContent = ScriptGUIContent::fromInterop(*title);
  52. guiResourceField = GUIResourceField::create(typeNamespace, typeName,
  53. GUIFieldOptions(nativeContent, titleWidth, options, styleName));
  54. }
  55. else
  56. {
  57. guiResourceField = GUIResourceField::create(typeNamespace, typeName, GUIFieldOptions(options, styleName));
  58. }
  59. auto nativeInstance = new (bs_alloc<ScriptGUIResourceField>()) ScriptGUIResourceField(instance, guiResourceField);
  60. guiResourceField->onValueChanged.connect(std::bind(&ScriptGUIResourceField::onChanged, nativeInstance, _1));
  61. }
  62. void ScriptGUIResourceField::internal_getValue(ScriptGUIResourceField* nativeInstance, MonoObject** output)
  63. {
  64. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  65. HResource resource = resourceField->getValue();
  66. if(resource)
  67. {
  68. const ResourceLoadFlags loadFlags = ResourceLoadFlag::Default | ResourceLoadFlag::KeepSourceData;
  69. resource = gResources().loadFromUUID(resource.getUUID(), false, loadFlags);
  70. }
  71. MonoUtil::referenceCopy(output, nativeToManagedResource(resource));
  72. }
  73. void ScriptGUIResourceField::internal_setValue(ScriptGUIResourceField* nativeInstance, MonoObject* value)
  74. {
  75. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  76. if (value == nullptr)
  77. resourceField->setValue(HResource());
  78. else
  79. {
  80. ScriptResourceBase* scriptResource = ScriptResource::toNative(value);
  81. resourceField->setValue(scriptResource->getGenericHandle());
  82. }
  83. }
  84. void ScriptGUIResourceField::internal_getValueRef(ScriptGUIResourceField* nativeInstance, MonoObject** output)
  85. {
  86. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  87. HResource resource = resourceField->getValue();
  88. ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(resource);
  89. if(scriptRRef)
  90. MonoUtil::referenceCopy(output, scriptRRef->getManagedInstance());
  91. else
  92. MonoUtil::referenceCopy(output, nullptr);
  93. }
  94. void ScriptGUIResourceField::internal_setValueRef(ScriptGUIResourceField* nativeInstance, MonoObject* value)
  95. {
  96. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  97. if (value == nullptr)
  98. resourceField->setValue(HResource());
  99. else
  100. {
  101. ScriptRRefBase* scriptResource = ScriptRRefBase::toNative(value);
  102. resourceField->setValue(scriptResource->getHandle());
  103. }
  104. }
  105. void ScriptGUIResourceField::internal_setTint(ScriptGUIResourceField* nativeInstance, Color* color)
  106. {
  107. GUIResourceField* resourceField = (GUIResourceField*)nativeInstance->getGUIElement();
  108. resourceField->setTint(*color);
  109. }
  110. void ScriptGUIResourceField::onChanged(const HResource& newHandle)
  111. {
  112. ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(newHandle);
  113. MonoObject* managedObj = nullptr;
  114. if(scriptRRef)
  115. managedObj = scriptRRef->getManagedInstance();
  116. MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), managedObj);
  117. }
  118. MonoObject* ScriptGUIResourceField::nativeToManagedResource(const HResource& instance)
  119. {
  120. if (instance == nullptr)
  121. return nullptr;
  122. else
  123. {
  124. ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance, true);
  125. return scriptResource->getManagedInstance();
  126. }
  127. }
  128. }