BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation vor 8 Jahren
..
BsEditorResourceLoader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsEditorScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsEditorScriptManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsGUITextureField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsManagedEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsMenuItemManager.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptBrowseDialog.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptBuildManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use vor 9 Jahren
BsScriptCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptDragDropManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptDropDownWindow.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptEditorApplication.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsScriptEditorBuiltin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsScriptEditorInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptEditorPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptEditorUtility.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsScriptEditorVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptEditorWindow.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptFolderMonitor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIEnumField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsScriptGUISceneTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUITextureField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsScriptGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptGizmoManager.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptGizmos.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation vor 8 Jahren
BsScriptHandleDrawing.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptHandleManager.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptImportOptions.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptInspectorUtility.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptModalWindow.cpp 5c8a8ab593 More work on documentation vor 8 Jahren
BsScriptOSDropTarget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptPlatformInfo.cpp a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ vor 8 Jahren
BsScriptPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptProjectLibrary.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types vor 8 Jahren
BsScriptProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSceneGizmos.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSceneGrid.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSceneHandles.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSceneSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSerializedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptSerializedObject.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code vor 9 Jahren
BsScriptSerializedSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsScriptUnitTests.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
BsToolbarItemManager.cpp 5c8a8ab593 More work on documentation vor 8 Jahren