BsScriptGUITexture.cpp 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113
  1. #include "BsScriptGUITexture.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUITexture.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace CamelotFramework;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUITexture::ScriptGUITexture(GUITexture* texture)
  21. :mTexture(texture), mIsDestroyed(false)
  22. {
  23. }
  24. void ScriptGUITexture::initMetaData()
  25. {
  26. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITexture", &ScriptGUITexture::initRuntimeData);
  27. MonoManager::registerScriptType(&metaData);
  28. }
  29. void ScriptGUITexture::initRuntimeData()
  30. {
  31. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITexture::internal_createInstance);
  32. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUITexture::internal_destroyInstance);
  33. metaData.scriptClass->addInternalCall("Internal_SetTexture", &ScriptGUITexture::internal_setTexture);
  34. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUITexture::internal_destroy);
  35. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUITexture::internal_setVisible);
  36. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUITexture::internal_setParent);
  37. }
  38. void ScriptGUITexture::destroy()
  39. {
  40. if(!mIsDestroyed)
  41. {
  42. GUIElement::destroy(mTexture);
  43. mTexture = nullptr;
  44. mIsDestroyed = true;
  45. }
  46. }
  47. void ScriptGUITexture::internal_createInstance(MonoObject* instance, MonoObject* texture,
  48. GUIImageScaleMode scale, MonoString* style, MonoArray* guiOptions)
  49. {
  50. GUIOptions options;
  51. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  52. for(UINT32 i = 0; i < arrayLen; i++)
  53. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  54. HSpriteTexture nativeTexture;
  55. if(texture != nullptr)
  56. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  57. GUITexture* guiTexture = GUITexture::create(nativeTexture, scale, options, toString(MonoUtil::monoToWString(style)));
  58. ScriptGUITexture* nativeInstance = new (cm_alloc<ScriptGUITexture>()) ScriptGUITexture(guiTexture);
  59. nativeInstance->createInstance(instance);
  60. metaData.thisPtrField->setValue(instance, &nativeInstance);
  61. }
  62. void ScriptGUITexture::internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture)
  63. {
  64. HSpriteTexture nativeTexture;
  65. if(texture != nullptr)
  66. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  67. nativeInstance->getInternalValue()->setTexture(nativeTexture);
  68. }
  69. void ScriptGUITexture::internal_destroy(ScriptGUITexture* nativeInstance)
  70. {
  71. nativeInstance->destroy();
  72. }
  73. void ScriptGUITexture::internal_destroyInstance(ScriptGUITexture* nativeInstance)
  74. {
  75. nativeInstance->destroy();
  76. cm_delete(nativeInstance);
  77. }
  78. void ScriptGUITexture::internal_setVisible(ScriptGUITexture* nativeInstance, bool visible)
  79. {
  80. if(visible)
  81. nativeInstance->getInternalValue()->enableRecursively();
  82. else
  83. nativeInstance->getInternalValue()->disableRecursively();
  84. }
  85. void ScriptGUITexture::internal_setParent(ScriptGUITexture* nativeInstance, MonoObject* parentLayout)
  86. {
  87. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  88. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  89. nativeLayout->addElement(nativeInstance->getInternalValue());
  90. }
  91. }