Marko Pintera 8bc3903ee2 Viewport properly resized with its render target пре 12 година
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) пре 13 година
Win32 b08adffb6c Work on tabbed title bar пре 12 година
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) пре 13 година
CmApplication.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes пре 12 година
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmCgProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmCgProgramFactory.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmCommandQueue.cpp d66d2016cd Added a std::queue with custom allocator пре 12 година
CmComponent.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmCoreObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmDeferredRenderContext.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) пре 12 година
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmFont.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering пре 12 година
CmFontManager.cpp 8f95f0a87d More allocation porting пре 12 година
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system пре 12 година
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system пре 12 година
CmGpuParams.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGpuProgram.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGpuProgramImporter.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates пре 12 година
CmGpuResourceData.cpp 07ca908526 Ported byte allocations to an easier to use system пре 12 година
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmHighLevelGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmHighLevelGpuProgramManager.cpp 8f95f0a87d More allocation porting пре 12 година
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmInput.cpp c5f46545e8 A bunch more code ported to new alloc system пре 12 година
CmMaterial.cpp 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects пре 12 година
CmMaterialRTTI.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmMesh.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmMeshData.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmMeshManager.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmMeshRTTI.h 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods пре 12 година
CmMultiRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmPass.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) пре 12 година
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data пре 12 година
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData пре 12 година
CmPixelUtil.cpp b0b6182dab Working OS cursor in DX11 пре 12 година
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmRenderSystem.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes пре 12 година
CmRenderSystemCapabilities.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers пре 12 година
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling пре 12 година
CmRenderTarget.cpp 2e3ec543cc Added drag event пре 12 година
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmRenderWindow.cpp 8bc3903ee2 Viewport properly resized with its render target пре 12 година
CmRenderWindowManager.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers пре 12 година
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmResources.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmSceneManager.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee пре 12 година
CmSceneObject.cpp 26f9639c60 Added a GUITexture class with support for tileable textures пре 12 година
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmTextUtility.cpp 1eafbaa11b More new alloc system porting пре 12 година
CmTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system пре 12 година
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh пре 12 година
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace пре 12 година
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData пре 12 година
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 пре 12 година
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target пре 12 година
CmWindowEventUtilities.cpp b08adffb6c Work on tabbed title bar пре 12 година
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) пре 13 година